Hi I hope someone can help me.
I'm trying to change animations for the first time. I created a model based on the fs_crossbow skeleton. For animation purposes I created a new skeleton called fs_tacinf.
Q1) For some reason I cannot change more than one bone. When I rotate for instance the hand and I rotate the elbow after that the model "springs" back in the original position.
Q2) I would also like to change the shoot and aim animations but they're in a different folder and they seem to be hardcoded to the fs_crossbow skeleton.
Can I duplicate them in some way?
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thx
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