Thank you again for the support. I think if i manage to learn the basic steps, i will create a mod of my own on that map support.

To sort the 3d graphics in battle you need to do the alterations to descr_model_battle.txt to give the units the most appropriate texture / sprite - if you don't have a line for your faction against the unit in that it will default to another factions texture but it may not be the one you want.
Eastern infantry , archers, peltast, look very good. Normal horse archers, look very good again. Persian cavalry also looks good, and hoplites the same. Howewer, my Bactrian elephants seem to be.... huge, white, no shape, no collour, etc ?! Howewer, there is no CTD or so... just when they appear, they are just white... huge, white, shapless elephants...

Ahh, oops - apparently from another thread thats going on at the moment you need to change expanded_bi.txt instead if you've got BI installed even though you're playing
Now is working :)

Open data/text/export_buildings.txt find temple_of_trade section, look at how temple of trade works for cultures that already build it and change text for eastern culture to similar + add {temple_of_trade_shrine_eastern} line
I have added the bactrian trade temple to the hindu god Vishnu , the "giver and provider" of things.

Howewer, whith the PAK files, i seem to have lots and lots of troubles... and really dont understand very well that sistem... how it works, etc...

Tommorow i`ll try to change the names...

But i`m still puzzled by that whithe elephant :lol: