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Thread: Why not RTW v1.5???

  1. #1
    Member Member kambiz's Avatar
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    Question Why not RTW v1.5???

    Hello;
    I'm wondering why you don't make your mod compatible with RTW v1.5 or RTW BI???
    I found your mod so great ,But I can't use it because of v1.2 patch.

    -Kambiz

    Forgotten Empire

  2. #2
    Senior Member Senior Member econ21's Avatar
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    Default Re: Why not RTW v1.5???

    It's coming - the next version, EB beta 0.8, will be for RTW 1.5.

  3. #3

    Default Re: Why not RTW v1.5???

    Just install the 1.2 patch from the EB website and play now.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  4. #4
    Member Member kambiz's Avatar
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    Thumbs up Re: Why not RTW v1.5???

    Hiya;
    Hiya;
    Quote Originally Posted by Fondor_Yards
    Just install the 1.2 patch from the EB website and play now.
    As I said ,I have problem with patch v1.2.

    Quote Originally Posted by econ21
    It's coming - the next version, EB beta 0.8, will be for RTW 1.5.
    Excellent ,When you're plan to release it???

    Regard
    -Kambiz

    Forgotten Empire

  5. #5
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: Why not RTW v1.5???

    The EB team has said that it will be released When it is ready. No firm dates :(
    Rest in Peace TosaInu, the Org will be your legacy
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  6. #6
    Member Member Christianus's Avatar
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    Default Re: Why not RTW v1.5???

    Will it be comperitable with 1.6 as well, with swimming, new formations etc. ?
    I heard the AI of 1.6 is a lot better...
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    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
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  7. #7
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Why not RTW v1.5???

    We don't have any plans of porting to BI 1.6 so far.

    We'll stick for the moment with 1.5.
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  8. #8

    Default Re: Why not RTW v1.5???

    While there are no plans for making EB compatible with 1.6, doing so yourself would be very easy. There are two simple methods: delete/rename your BI folder and simply run the .exe, or run the .exe with the -mod: command switch. I'd like to see a minimod after its release that adds a few BI-only features to EB, just to make use of the extra features.

    As for whether the AI is any different to 1.5, that's debatable. With RTRPE, some people swear that the AI is better in 1.6, others claim there is no difference. Personally, I think there is a slight difference, especially in naval invasions by factions which have them enabled, but on the battlefield it seems roughly the same.

  9. #9
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Why not RTW v1.5???

    Quote Originally Posted by CountArach
    The EB team has said that it will be released When it is ready. No firm dates :(
    It seems to be implied that it is "sooner rather than later", but who knows how long testing will take if it turns up tricky problems? :)

    In the meantime enjoy TA's previews and drool along with the rest of us.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  10. #10
    Senior Member Senior Member econ21's Avatar
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    Default Re: Why not RTW v1.5???

    Quote Originally Posted by Cheexsta
    As for whether the AI is any different to 1.5, that's debatable. With RTRPE, some people swear that the AI is better in 1.6, others claim there is no difference.
    I ran through 10 turns of a mid-game Rome RTRPE with and without using the BI exe (doing nothing but autoresolving). The strategic AI with BI seemed better in consolidating its stacks and took more of my settlements.

    BI did seem to avoid RTWs problem of a profileration of small AI stacks. Before, I had assumed this was just due to the difference in the campaign settings, but maybe the AI was tweaked?

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