I almost never pause. I do however use high speed, when manuvering.Originally Posted by TosaInu
But a penalty would be a pain, as it's going to happen a lot.Originally Posted by TosaInu
But I do. Faster battles are always better. Why? Less chance for me to lose interest.Originally Posted by TosaInu
Yes they are. Which you should be doing if you have an ounce of sense in the deployment phase. Sure you can't always pull it off but who cares.Originally Posted by TosaInu
I never play MP in a strategy game. Buggy messes, and I don't have the time.Originally Posted by TosaInu
RPS calculations are the bain of strategy games. Any strategy game. I really hate games where a spearman could never defeat a swordsman because a sword is rock and a spear is sissors.Originally Posted by TosaInu
There have been lots of posts about how Onagers used on the battles feild aren't right, act to much like a cannon. Lots of stuff, most of which I can't remember. Well I've seen reconstructions of seige weapons. And an onager ball would bounce and take out men, much like a cannon ball. Artillery has always been used as anit-personel weapons. To suggest otherwise is foolishness. Hence the foolishness of my retort to it.Originally Posted by TosaInu
Diffculty has modifiers on morale. Fatigue and ammo go away for arcade. So yes multiple setting are too complex. For the user and the developer.Originally Posted by TosaInu
But if your leader died you faced rebellions, or massive unrest. Tying it to a city is much more orderly, predictable, and quicker to wrap your brain around.Originally Posted by TosaInu
But if you want and are desiging the game to be about the middle ages having a campagin ends in 1204 really breaks that. But having a campagin that covers 400 years with 4 turns per year no one would finish it. I only ever finished 1 MTW campagin. Yet I started dozens.Originally Posted by TosaInu
What I said is a version of what I believe (I wasn't thinking just reacting). I hated most of what was about the S/MTW battles. I never played them. I play about 1 in 5 RTW battles. Because of the vast improvements that CA has put into them. I can only hope that M2TW has kept most of these improvements.Originally Posted by Caravel
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