Quote Originally Posted by Ser Clegane
I would be very happy if M:TW2 would change this situation as I would love to play a campaign with relatively few but epic battles that leave you with a feeling of having changed the course of history instead of having to fight lots of quick battles that I forget as quickly as I fought them (I know that I can auto-resolve but doing so insituation where your forces aren't clearly superior this might be a waste of troops)
In playing XGM, you can't go anywhere near that auto resolve if you play a faction such as Carthage which doesn't have as high income as several other factions. The strategic AI programmer thought it would be fun to force the player to play every battle, and that's why he put the bias that favors the AI in the auto-resolve. It seems to me the tactical difficulty setting could be used for that or maybe the strategic difficulty if the tactical difficulty settings tracked the bias accurately so you could match them up if you wanted to.