Quote Originally Posted by Melea Lord
1) What file do you edit and what bit to change a unit's speed and stamina?
A unit's speed on the battle map is linked to it's model, so you would have to change the model to change it's speed. There are some global terrain speed modifiers in Data\descr_battle_map_movement_modifiers.txt, but these would apply to all units.

A unit's stamina can be modified in Data\export_descr_unit.txt by adding "hardy" or "very_hardy" to the unit's "attributes" line. However, I believe stamina in this sense means how quickly the unit recovers from fatigue, not how quickly it becomes fatigued.

Quote Originally Posted by Melea Lord
2) What program's do you need to skin in this game? Don't tell me you need 3ds Max. That's like a £1000 program! And I know there's a free version but it only lasts a month.
To skin is to create new textures for exisiting models. You can do this with any program that can edit *.tga files. For what little skinning I do, I use Photoshop Elements which costs about $90.


Quote Originally Posted by Melea Lord
I got a mod that makes all factions cept Slave and SPQR playable. I want to make them both capable of being played myself...
Playing the Senate is not really an option. There is a post from CA's Captain Fishpants in this thread which says "basically, the game will crash sooner or later."

I believe the slave faction is also a problem, but can't recall the details or find the thread which discusses them.