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Thread: Advanced 3d modelling question! CA people Help!

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    Default Advanced 3d modelling question! CA people Help!

    Hi,
    I was wondering:

    When creating models, does it pay to work only with triangles?
    Instead of for instance rectangles.

    Because:
    I know from my OpenGL programming day's that OGL has to retriangulate everything that is passed to it, simply because that's the way OGL handles all geomatry: as triangles.

    - The models I looked at from TW are all formed out of triangles.

    - The models that I've seen created by modders sometimes have some rectangles.

    Do you get a noticable difference in preformance when going either way?

    Being able to work with rectangles offers some advantages (mostly for texturing). It would be nice to know this before I start creating zillions of models!



    P.S. If this post should have been made somewhere else, apologies to the admin.
    Last edited by Ra-az; 08-19-2006 at 17:04.

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