Yesterday I found time to make the tests.Originally Posted by Makanyane
First I tried my idea: last level of governor building called "royal_palace" and new building set called "reform" with only one level called "imperial_palace".
Result: CTD in the loading screen. I don't know if the governor building names are hardcoded and then forbiden to be used in other buildings.![]()
Secondly I tried your idea: I switched proconsuls_palace and imperial_palace in the levels of governor buildings.
Result: the game starts without problems. These are the facts:
- In Rome I have already a proconsuls palace. It is said that imperial palace is already built, but nothing happens.
- Capua grows from city to large_city, I build the imperial palace and nothing happens.
- Capua grows from large_city to huge_city. I build the proconsuls palace and... voilà! the Marius reform is triggered.
It seems to me then that the reform is hardcoded to be triggered when the last government building is constructed, irrespective of the name (unfortunately).
Cheers.![]()
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