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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Rtw 1.5 Pbem

    Hi Caius - are you happy with the above or do you want to change any of it? Would you like to be the first player?

    Quote Originally Posted by Caius Flaminius
    [1]To do this, the first player needs to edit the file descr_strat.txt in:
    C:\Program Files\Activision\Rome - Total War\bi\data\world\maps\campaign\barbarian_invasion
    to change "brigand_spawn_value" to 100 and that for pirates to 100.
    The descr_strat file gives lots of details about the campaign. It is only read once, at the start of a game, so only the first player need worry about it. With 1.5 RTW, they introduced a couple of lines early on in the file specfying the "brigand_spawn_value" and the "pirate_spawn_value". If you raise the values of these two things to about 100, you will see bandits and pirates pop up much less frequently.

    If you want, I can load a savegame for turn 1 with the settings we agree and then the first player can just download it without worrying about the above.

    And optional - fight with half stacks?Whats that
    I meant with 10 units in a stack rather than 20. I just meant this to optional for players who want a greater challenge.

    BTW, I think we should play on large unit size if that's ok with people.

  2. #2
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: Rtw 1.5 Pbem

    Hi.

    Yep im interested.

    A counter proposal if I may.

    Settings: RTW 1.5, Julii faction, VH campaign, M battles; large unit size
    Low rebel spawn rate[1]. Agreed

    Player duties
    Each player plays for max of 20 turns. They should take screenshots and write after action reports in a separate write-ups thread.

    When their turn comes, players should post that they have picked up the savegame within 2 days. They have a max of 7 days to complete their turn. Failure to do this will lead to the next player taking the reign.


    Victory conditions
    The aim of the game is the usual 50 provinces + Rome victory condition.
    However, players should adopt a hands-off attitude to traditional Brutii and Scipii areas of interest. Focus on Gaul, Iberia and Briton first. Leave Carthage, Greece and Macedon alone until the previously mentioned 3 factions are gone (of course, you can follow a Senate mission against them).Agreed


    Houserules:
    (a) extermination allowed. But not deliberate move out>rebel> recapture>exterminate
    (b) max of one unit retraining per city per turn
    (c) each ship can carry what they want
    (d) Optional - historical army composition - for Romans, max 2 cav (excluding generals)and 2 archers/slingers per full stack. Pre-reform aim for 1:1:1 mix of velites, hastati and principes before the reforms. Post-reform aim for a 1:1 mix of legionnaires and auxiliaries, maybe with one ballista if desired.
    (e) no recruitment of peasants for garrison. Only used for population movement.
    (f) optional - fight with stacks of any size you want
    (g) Mercenaries. Can use all and any that are available.
    Regards
    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
    https://forums.totalwar.org/vb/showthread.php?t=91877

    Barbarian Invasion. Franks hold out against the world.
    https://forums.totalwar.org/vb/showthread.php?t=77526

  3. #3
    Senior Member Senior Member econ21's Avatar
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    Default Re: Rtw 1.5 Pbem

    I'm ok with Severous's counter-proposal: the main changes seems to be:
    (a) that each player should hold onto the game for only one week - this is good in that it will keep things moving along.
    (b) and that there are no houserules except only retrain one unit per city - I'm fine with this, players can do their own thing in terms of houserules.

    Cauis, what do you think on the rules? Do you want to take responsibility for this PBM and oversee it? Do you want to start it off?

  4. #4
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Rtw 1.5 Pbem

    Can I delete the historical army composition?
    Remember, here we are going to play and we make the rules, not me only.
    I agree with Severius too, i'd like to have mercenaries in my troops.
    I am starting now this campaign, so we must create a post of the story telling




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  5. #5
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: Rtw 1.5 Pbem

    No peasants as garrison is a house rule. Its a departure for me. I normally use them as garrisons as they are very cost effective. Many players use peasants, many dont. I thought I would leave that in as originally proposed. Go with the flow.

    That retraining limit slows you down a bit. It was used in a sucession campaign before. After a big battle it would take a few turns to get all the units back to full strength. Understrength units might be left behind by your advancing army. Retrained over a few turns they might stay behind as garrison or march after the main army.

    The thing I like about swapping a game around like this is you get a game in flow. Takes a while to work out whats going on and what to do. Mix of troops and buildings might not be what you are used to, cash flow etc different.
    Regards
    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
    https://forums.totalwar.org/vb/showthread.php?t=91877

    Barbarian Invasion. Franks hold out against the world.
    https://forums.totalwar.org/vb/showthread.php?t=77526

  6. #6
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Rtw 1.5 Pbem

    How can i start the story?.
    In a far far far galaxy
    whoops, thats the Star Wars introduction!




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  7. #7
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: Rtw 1.5 Pbem

    Excellent, I return from vacation with a Julii PBM waiting for me!

    Count me in.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  8. #8

    Default Re: Rtw 1.5 Pbem

    Quote Originally Posted by Caius Flaminius
    How can i start the story?.
    In a far far far galaxy
    whoops, thats the Star Wars introduction!
    A somewhat longish time ago, in a galaxy, well, right here...nah.

    In my only writeup so far, I started with screenshots of my factions family members. But then, my writing skills are somewhat underwhelming.

    For better examples, I'd reccomend reading the writeups from other campaigns. General Hankerchief's and Econ21's are excellents, as well as those of many others whose names I emarrassingly can't remember right now.

  9. #9
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Exclamation Re: Rtw 1.5 Pbem

    Great!Other player to make The house of Julii more stronger!
    Welcome back to the org.!
    We must create a name for the campaign for ex. "The Domination of the julii"




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

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