I'm counting at least a dozen of mods situated in ancient RTW era. Many of them very ambitious. A couple total conversions.
None of them is near completion. Human resources are stretched all over the community. There can only be so many good skinners, modellers and scripters. MTW2 is soon out, and how many mods for RTW are there that can be described as "complete" ?
This situation is frustrating for many projects. There are obviously some projects that are much more advanced than others. You probably think this is another "EB needs help" post, but I'm sure this applies to all the "Old School Mods"... we all need good modders. Think how fast new versions of the main mods would come out if the human resources weren't stretched on a myriad of minor projects with great ambitions, that pretty much strive to repeat the work of the "big ones" but just want to do everything by themselves. New units? New map? New buildings? New music? It's been done already a couple of times! Why not use your skills for common good instead?
Personally, I think this is one of the biggest problem this community is facing. Modders not wiling to cooperate with each other, but rather squabbling over "my leet modding skills are better than yours" or "I have a better idea of antiquity than everyone else, so I'll make my own antiquity mod".
What do you think?
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