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Thread: So what DID you like about RTW ?

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  1. #1
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: So what DID you like about RTW ?

    Quote Originally Posted by Vuk
    1). Their effect is not overdone. Burning pitch, tar, and oil was heated so hot that it would set any clothe on the persons body aflame, and some times even skin.
    Seriously? Men when struck with a flaming arrow would burst, head to foot, into flames and colapse in a blacken heap?

    Why in the world did we ever start using firearms???

    Seriously I don't have a problem with the in the rain thing, but small explosion and immediate buring to a blackened husk of the target is a little overdone...

    Now personally I really like and still actively play RTW and BI especially with the latest patches. After a bit of introspection I even gave up using the mods (other than Player1's bug fixer) and returned to the vanilla game after I figured out I was not really having more fn with the mods, just a slightly different experience...

    For me the difference between MTW and RTW is two folder (and a little obvious). It is the visuals on the battlefield and the campaign game. The visuals are great especially once you patch up and it actually draws details in the outlying tiles.

    The campaign game, there is just some much "more" that I find it a little boring in the MTW campaign. More management, more manouvering, more (if somewhat illogical) deplomacy...

    I do think MTW had a little more character, and despite the variety of units in RTW there was more distinct experience in playing the different factions in MTW. Hard to quantify that one, just a feeling really...

    I tried some MTW recently, but I found myself simply wanted to play BI instead...

    And just to let you know, I was nut about MTW when it came out and palyed it and VI incesently...

  2. #2

    Default Re: So what DID you like about RTW ?

    One of things I miss most about RTW when I go back to MTW is the streamlined tech tree. Teching in MTW was an absolute chore, not only because of the seveal buildings required for some of the units, but because it took soooo many turns to build said buildings. It was even worse when relatively unspectacular units required a lot of buildings, like the Polish retainer guys.

    When I first played RTW and realized that spies and assassins were part of the trade buildings and that missile units and siege equipment shared the same buildings, I was ecstatic!

  3. #3
    In the shadows... Member Vuk's Avatar
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    Default Re: So what DID you like about RTW ?

    Quote Originally Posted by Bob the Insane
    Seriously? Men when struck with a flaming arrow would burst, head to foot, into flames and colapse in a blacken heap?

    Why in the world did we ever start using firearms???

    Seriously I don't have a problem with the in the rain thing, but small explosion and immediate buring to a blackened husk of the target is a little overdone...


    Now personally I really like and still actively play RTW and BI especially with the latest patches. After a bit of introspection I even gave up using the mods (other than Player1's bug fixer) and returned to the vanilla game after I figured out I was not really having more fn with the mods, just a slightly different experience...

    That is to signify a death by fire: RTW cannot have them running around, tearing off their clothes screaming as the flames slowly take hold. I kinda like CA's way better...That's just me.

    I here that term alot. What exactly is the vanilla mod?
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
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    Senior Member Senior Member Duke John's Avatar
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    Default Re: So what DID you like about RTW ?

    Vanilla icecream is the most boring and basic ice cream in the world -> Vanilla R:TW is R:TW without any mod installed, i.e. the official game.


  5. #5
    In the shadows... Member Vuk's Avatar
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    Default Re: So what DID you like about RTW ?

    1. Graphics.
    2. Improved ballistics.
    3. Cavalry charge affects...nuf said.
    4. Better unit balance/more realistic representation of units.
    5. More realistic battle map/campaign map options.

    Sum = More realistic = More fun = Better game.

    I've made enemies.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

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    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  6. #6
    Member Member Hermano's Avatar
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    Default Re: So what DID you like about RTW ?

    Quote Originally Posted by Vuk
    4. Better unit balance/more realistic representation of units.
    ...
    Sum = More realistic = More fun = Better game.
    You're talking about graphics again, right? Otherwise I don't see where you find the realism...
    At least no extreme fantasy stuff appeared in BI afaik, so I'm optimistic for M2TW.

    Quote Originally Posted by Vuk
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  7. #7
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: So what DID you like about RTW ?

    Quote Originally Posted by Vuk
    That is to signify a death by fire: RTW cannot have them running around, tearing off their clothes screaming as the flames slowly take hold. I kinda like CA's way better...That's just me.
    I guess I over stated the thing, I don't really have an problem with the abstraction of the men bursting into flames, I just think it is a little over the top.

    Just like going "OMG, they still have fire arrows in the game this is the more unrealistic piece of *&^% ever, and therefore it must suck" is a little over the top too...

    By the way I like your idea. The men running around with flaming arrows suck in them, hair on fire and rolling around on the ground or running for the nearest river to put themselves out... Good fun...

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