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Thread: Gameplay issues in Blue Lotus

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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Gameplay issues in Blue Lotus

    Quote Originally Posted by Sheogorath
    I may just be halucificating, but it seems like Khannate Light Spearmen positivly chew through anything that gets in their way. I put a single KLS against one Zombie Ashigaru in my demon campaign (managed to lure it off from a battle, which I lost), and the KLS chewed it up and came back to the battle with enough men to route my general.
    KLS have a ridiculously high armour value. I hope this is adressed in the next patch.

    As another suggestion, perhaps for Demons it would be possible to impliment a system where you lose control of your units if your general is killed, representing the fact that a large portion of a Demon army consists of units that dont seem to have free will. And it would balance the Demons against other factions by giving them a sort of 'One Ring' type weakness.
    Not possible, I am afraid.
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  2. #2
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: Gameplay issues in Blue Lotus

    Hah, didnt think the bastards were dying fast enough. Next time I shall bring catapults ;)
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

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