Well okay sorry foàr the late respons but I've been kinda away the last few days.
Most monk units for the monk faction are indeed overpowered. They'll have the smae stats st the normal ones with some small bonuses. Tough the monk masters will be kept overpowered. As they are kind of supposed the be battlewinning forces.
About the so high zombie units well I don't think that's a good idea for gameplay issues. They might be dead, but they have a "zombie live" they might not one to lose. Tough I'll have a look at them to see if we can give them perhaps some more depth.
The ideas, about the mongols. Well I like them. So I guess I'll have a look into our Mongols.
About unit balancing, I know we've heard about. But please keep posting about them. Tough or major concern atm are the bugs. When they're fixed we'll have a look at all the stats.
Anyway, please post all the gameplay issues/balancing issues tough they might not be in the first patch (which will mainly resolve most (hopefully all) bugs) I will take them in consideration for the (patch/new version) after it.
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