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    Default STW corpses LBM file

    I took a look at the deadpage.lbm file in Shogun with Ultimate Paint, and it certainly would be nice to use those corpses in STWmod, but Shogun doesn't have the deadpagecoord.txt file used in MTW/VI. The coord file which seems to be an index into the lbm file is quite complex with 4 lines of 6 numbers for each corpse, so I don't think a trial and error method would work to figure this out. The 4 lines might be 4 different orientations of the corpse, but I'm not sure. Transfering the corpse images into the main MTW/VI lbm also would be a problem because the STW corpses have a larger image size than MTW corpses. However, there is a smaller deadpage2.lbm which is the same size and has nearly the same layout as the deadpage2.lbm introduced in STW/MI which I'll try to utilize if I can figure out which deadpage coordinates access it.
    Last edited by Puzz3D; 09-11-2006 at 13:20.

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