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Thread: EB Historic Battle - Magnesia

  1. #31

    Default Re: EB Historic Battle - Magnesia

    Quote Originally Posted by paullus
    wow, i haven't been nearly that successful with the seleukids! how did you do that?

    and tk, how do you get the units to show up with custom unit numbers? if i assign numbers other than the standard size while in the editor, they still show up on the battlefield as the standard sizes.
    I changed them in the descr_battle. The editor ought to work though.

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  2. #32

    Default Re: EB Historic Battle - Magnesia

    yep so I gave it a try a second time and it didn't work

    I have RTW 1.0, I upgraded to 1.2 and have EB. I went to RTW folder and dug through until I got to Imperial Campaign, then I also had a second screen with the Base folder open, and finally I moved the whole Imperial Camapign to the Base folder.

    I started EB, when to Historical Battles and all the Old battles where there EXEPT the new one. (again)

    Am I missing something fellas.......

  3. #33
    Member Member paullus's Avatar
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    Default Re: EB Historic Battle - Magnesia

    the new battle has been put into "battle/custom" and not just into "custom" right?


    EDIT: So I'm trying to make a couple of historical battles, Pydna 168, and the battle between Bolgios and Ptolemaios Keraunos near Pella in 280. I've had a couple of problems: I can get units to show up as smaller than standard size, but not larger (phalanxes of 272, for example), and I can't find elephants (the Romans should have some at Pydna, and the Makedonians should have them at Pella). Aside from those design issues, the main remaining problem is getting either army to cooperate at Pydna (can I make both armies be in attack mode?), and then just balancing things to make them fun.

    So here's a shot from Pella: I was actually playing as the Galatia. Those soldiers were ripped by the hetairoi. I could have redirected them, but I enjoyed watching the charge...


    Any guidance would be much appreciated!
    Last edited by paullus; 09-01-2006 at 05:25.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


  4. #34

    Default Re: EB Historic Battle - Magnesia

    Quote Originally Posted by NeoSpartan
    yep so I gave it a try a second time and it didn't work

    I have RTW 1.0, I upgraded to 1.2 and have EB. I went to RTW folder and dug through until I got to Imperial Campaign, then I also had a second screen with the Base folder open, and finally I moved the whole Imperial Camapign to the Base folder.

    I started EB, when to Historical Battles and all the Old battles where there EXEPT the new one. (again)

    Am I missing something fellas.......
    My guess is that you are installing the battle into the wrong folder.

    Quote Originally Posted by paullus
    the new battle has been put into "battle/custom" and not just into "custom" right?
    Yes.

    So I'm trying to make a couple of historical battles, Pydna 168, and the battle between Bolgios and Ptolemaios Keraunos near Pella in 280. I've had a couple of problems: I can get units to show up as smaller than standard size, but not larger (phalanxes of 272, for example), and I can't find elephants (the Romans should have some at Pydna, and the Makedonians should have them at Pella).
    Again, I don't have any idea why you can't change unit size. There is a size limit, but think it is like 300 or something. I also think that you can't have any less than five in a unit, but I'm not sure. If you can't find a unit in the battle editor than edit the descr_battle manually.

    Aside from those design issues, the main remaining problem is getting either army to cooperate at Pydna (can I make both armies be in attack mode?), and then just balancing things to make them fun
    I've never tried, but I'll look into it when I have time.

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    "His only addiction was to practice." - John Coltrane, describing Eric Dolphy

    "and thus it cannot be performed, because one cannot perform that which does not exist." - Arnold Schönberg

  5. #35
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: EB Historic Battle - Magnesia

    It's appearing in my historical battles list, and I can see the unit selection; however, when the battle is nearly loaded it CTDs and I get the message
    Generic Error :
    Failed to find texture 'data/models_unit/textures/ebunits_Psycho_MOUNT_HORSE_MEDIUM_GAUL.tgaa'.
    This is installed over a completely new EB 0.74 install with the TK421 chariot mod and the new Romani GUI, following the given instructions in all cases. Any idea what I may have done wrong?
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  6. #36

    Default Re: EB Historic Battle - Magnesia

    It might be that chariot mod, but tk is the man to answer that particular question then.

  7. #37

    Default Re: EB Historic Battle - Magnesia

    Quote Originally Posted by Geoffrey S
    It's appearing in my historical battles list, and I can see the unit selection; however, when the battle is nearly loaded it CTDs and I get the message

    This is installed over a completely new EB 0.74 install with the TK421 chariot mod and the new Romani GUI, following the given instructions in all cases. Any idea what I may have done wrong?
    I've never had that happen to me before, but that is a probelm with a file I changed in my minimod. The way to fix it would be to go to the descr_model_battle.txt located in the data folder, search for the word "tgaa" and replace it with "tga". If that doesn't work than I don't know what to say.
    Last edited by tk-421; 09-03-2006 at 16:49.

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    "His only addiction was to practice." - John Coltrane, describing Eric Dolphy

    "and thus it cannot be performed, because one cannot perform that which does not exist." - Arnold Schönberg

  8. #38
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: EB Historic Battle - Magnesia

    Fixed! Cheers for that, I'll try the battle later.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  9. #39

    Default Re: EB Historic Battle - Magnesia

    When are we going to see this battle for 0.8?

  10. #40

    Default Re: EB Historic Battle - Magnesia

    When there's a lull in new units to stat and the mappers stop messing with stuff for awhile.

    Visit the EB Help Required Thread

    "His only addiction was to practice." - John Coltrane, describing Eric Dolphy

    "and thus it cannot be performed, because one cannot perform that which does not exist." - Arnold Schönberg

  11. #41

    Default Re: EB Historic Battle - Magnesia

    Ok thanks for the quick response

  12. #42
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB Historic Battle - Magnesia

    Would this still work with EB 0.81a?
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  13. #43
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB Historic Battle - Magnesia

    Probably not. I bet some unit name changes have been made, which would result in CTD's. And the map has changed, tough the latter might not cause a ctd it might change the battle map.

  14. #44
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB Historic Battle - Magnesia

    Quote Originally Posted by Moros
    Probably not. I bet some unit name changes have been made, which would result in CTD's. And the map has changed, tough the latter might not cause a ctd it might change the battle map.
    Thanks for the info. the download link is dead anyway. Perhaps it is time to unsticky this?
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  15. #45

    Default Re: EB Historic Battle - Magnesia

    Moved this to the unofficial modding projects so it won't get lost as easily - maybe someone can reanimate it in our current build - at the least, it has a lot of the legwork done if anyone wants to do it.

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