In reality Quilted armour is highly resistant to arrows, so shouldn't it have an effect on how resitant your unit is to arrows (malchimoi, Ekdromoi, and Pantodapoi much?)
In reality Quilted armour is highly resistant to arrows, so shouldn't it have an effect on how resitant your unit is to arrows (malchimoi, Ekdromoi, and Pantodapoi much?)
I know for the Ekdromoi is does, and thats why they have such a high armour rating. Unforunatly, armour counts as vs all weapons equaly, so you can't set it for some units to be more resistant to arrows.
I shouldn't have to live in a world where all the good points are horrible ones.
Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'
pantodapoi have armour?
Like Fondor YArds says the defence is the same for all weapons, it can't be specified for certain weapons.
Err sorry Pantodapoi pikemen.Originally Posted by Gertgregoor
I thought a shield rating was for arrows, armour for combat and skill for combat?
Armour protects from attacks from all sides, shields only from the left and the front (and from patch 1.3 it shield value double against missile weapons) and skill only from the front and is ineffective against missile attacks.Originally Posted by Olaf_The_Great
Last edited by Ludens; 08-26-2006 at 19:57.
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Originally Posted by Ludens
HI ALL!
Sorry, but could be made a list of units' point of armour divided for equipment type? I mean: helmet = ... points, shield = ... points, etc. considering also the material, like bronze or iron... For example:
GAESATAE: 4 points for the good helmet, 4 points for the big shield, and more for defence skill...
![]()
MALA GEROAS: ......
TRIARII:....
And so on...![]()
THANKS !
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