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  1. #1

    Default MTW bugs/problems/strangeness

    Any help would be much appreciated, and please forgive any n00bish questions that may follow.

    1. Why are my provinces losing Zeal? It only happens in former Catholic, Muslim and Pagan provinces that are at 99-100% Orthodox. They just drop to 0%, or 10% in the case of high-zeal Catholic provinces.

    2. How many times must a Crusade be beaten before it dissolves? The Franks declared a Crusade in the (very) brief Papacy of Urban III, headed toward Antioch.
    Completely ignoring the fact they had to fight their way across the entire Roman Empire to reach their target, they spent the next 5 years attacking either Switzerland or Tyrolia (excellent terrain for defenders).
    Despite the Templars and other Order troops being almost wiped out, despite the Order leadership becoming the laughing stock of Europe for their cowardice and despite having only a fraction of their original numbers they refuse to give up.

    3. Often the provincial governors will develop some sort of corruption related vice (Outlaw, Connoiseur, Administratively Greedy etc.) only to lose it in a year or two. Is this supposed to happen? Are the effects permanent even if they stop showing up on the report parchment?

    Thanks in advance.

  2. #2

    Default Re: MTW bugs/problems/strangeness

    Quote Originally Posted by EightDeer
    Any help would be much appreciated, and please forgive any n00bish questions that may follow.

    1. Why are my provinces losing Zeal? It only happens in former Catholic, Muslim and Pagan provinces that are at 99-100% Orthodox. They just drop to 0%, or 10% in the case of high-zeal Catholic provinces.
    Zeal can fluctuate, though I believe Zeal is only important for Catholic factions (though it may also apply to muslims for their Jihads). I don't know alot about Zeal other than the fact that it is good for crusades, and improves inquisitors chance of success. I do know that having troops in a high zeal province when a crusade walks through can ruin your forces. You lose 1% of your troops for every 2% of province zeal.

    I do believe that the Orthodox religion does dramatically reduce zeal, as it takes a strong catholic presence for inquisitors to start increasing province zeal. In one game I tried sending my inquisitors to the byzantines to try to burn some population. Burning population gives an immediate drop in province happiness and also apparently reduces farm income. It required lots of catholic bishops to boost the catholic religion % before zeal started to increase to a point where the inquisitors even had any effect.

    2. How many times must a Crusade be beaten before it dissolves?
    For as long as the troops stick around, until the crusade reaches it's target, the faction gets eliminated, or the province that trained the crusade marker gets invaded.

    3. Often the provincial governors will develop some sort of corruption related vice (Outlaw, Connoiseur, Administratively Greedy etc.) only to lose it in a year or two. Is this supposed to happen? Are the effects permanent even if they stop showing up on the report parchment?

    Thanks in advance.
    Some VnV's overwrite previous ones. Each VnV is part of a line of related ones with greater penalties or bonuses. It's also possible for VnV's to be completely overwritten by one that may not seem related. I presume that the only effects would be for those that the general currently has on his scroll, though it depends on which order the VnV's are received. It's possible for a character to become a God Fearing Atheist. Depending on which came first, the character's Piety score could vary.

  3. #3

    Default Re: MTW bugs/problems/strangeness

    Much obliged for the response.

    Quote Originally Posted by sbroadbent
    I do believe that the Orthodox religion does dramatically reduce zeal
    It does, but not like this. For example, Armenia and Rum lost just 3-4% Zeal after total conversion, and Edessa and Syria lost *all* Zeal. None of the former Egyptian provinces lost more than 5%, Kiev and Khazar lost all Zeal but the Crimea and Pereyaslavl were fine. All former Catholic provinces suffered the mass drop, however.

    Quote Originally Posted by sbroadbent
    For as long as the troops stick around, until the crusade reaches it's target, the faction gets eliminated, or the province that trained the crusade marker gets invaded.
    Since I'd have to reach Anjou to destroy the Chapter House, it looks like I'll have to kill them all. This will be difficult, as the Crusader general has the Coward trait. I charge at him and the entire Crusade runs off the field. It'd be funny if it wasn't so pathetic. I suppose I'll need some Steppe Cav.

    Quote Originally Posted by sbroadbent
    Some VnV's overwrite previous ones. Each VnV is part of a line of related ones with greater penalties or bonuses. It's also possible for VnV's to be completely overwritten by one that may not seem related. I presume that the only effects would be for those that the general currently has on his scroll, though it depends on which order the VnV's are received. It's possible for a character to become a God Fearing Atheist. Depending on which came first, the character's Piety score could vary.
    I knew that already, but thanks anyway (pride becomes lazy etc). That's not what's happening here.
    For example, the Prince of Antioch has Mag. Builder and Mag. Steward. He develops Exclusive Trader. If I look at him 2 turns later, he will have just the two original Virtues. The Vice has disappeared completely. It's a good thing, but strange at the same time.

  4. #4
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: MTW bugs/problems/strangeness

    Quote Originally Posted by EightDeer
    For example, the Prince of Antioch has Mag. Builder and Mag. Steward. He develops Exclusive Trader. If I look at him 2 turns later, he will have just the two original Virtues. The Vice has disappeared completely. It's a good thing, but strange at the same time.
    Sounds like you've got a bug, mate. What version of MTW are you playing?
    "MTW is not a game, it's a way of life." -- drone

  5. #5

    Default Re: MTW bugs/problems/strangeness

    Quote Originally Posted by Martok
    Sounds like you've got a bug, mate. What version of MTW are you playing?
    I'm using MTW:VI 2.01.
    I haven't installed any mods, but I did use GnomeEd to allow multiple Cathedrals.

  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: MTW bugs/problems/strangeness

    Quote Originally Posted by EightDeer
    I'm using MTW:VI 2.01.
    I haven't installed any mods, but I did use GnomeEd to allow multiple Cathedrals.
    Well I'm no expert, but I can't see how modding multiple Cathedrals would affect V&V's. You don't have the Medieval Battle Collection or Medieval Gold Edition, do you? (Not that I really think it matters either way, it's just that I've never heard of a "disappearing V&V" bug before.)
    "MTW is not a game, it's a way of life." -- drone

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