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Thread: Withdrawal Order

  1. #31
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Withdrawal Order

    I see what this thread is getting at but I think it simply is not in the game. It would be nice (especially if the AI also used it against you).

    Instead of just the Hold Ground command you Give Ground and maybe Push Forwrad options in which your troops which attmept to carry out these manouvres. THe Give Ground would mean letting the attacking enemy push you back and could be associated with a slight morale/attack penatly; not a problem for those elite units but a potential diesaster is attempted with peasants. The Push forward could lend extra weight to your troop's attacks in an attempt push back the enemy but come with a defensive penalty (again leading to potential diesaster if attempted with lightly armoured units).

    But having said that, I don;t think we should get to excited by potential features that are not in the currect current version of the engine and are unlikely to be in M2:TW... That path leads to automatic disappointment...

  2. #32
    Modder Member Encaitar's Avatar
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    Default Re: Withdrawal Order

    Good thinking Bob. You could also try to tie in 'depth' of formations with this. i.e. it would be easier to 'push back' an enemy line that's only 2 or 3 troops deep, but if it was say 5 men deep, it would resist more effectively. So essentially you'd be better able to attempt to exploit weaknesses in the enemy's line.
    Encaitar Arandur

    Middle-earth: Total War Dev

  3. #33
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Withdrawal Order

    eh, very nice thinking Bob. It is too bad the Push Forward option wasn't in RTW, since that was the main power of the Spartan phalanx, and indeed any good phalanx unit -- the ability to push the enemy back so powerfully that they could not hold a line.

    Here's hoping for the future.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

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