Surely you are better off testing units which don't have a chance to inflict random amounts of damage before closing in to attack? Basic spearmen or Iberian infantry for example. Your tests will be more controlled each time. You can also guarantee further accuracy by clicking on the enemy to attack from the very beginning of the test battle. The same set of circumstances should occur each time before the units clash in theory, without being concerned with whether or not the same number of pilums have been thrown before the two sides clash. It's a minor thing, but you might as well be thorough.
By the way, what are these mods that don't mess with the mental stat? Just about every mod I know of mentions increasing this stat, as well other ones. Anyway, have fun with your research. I know from my thousands of custom battles, it can get a bit tedious after a while.
Bookmarks