Many people actually complained about the number of sieges: there were too many and they were boring or just displayed the A.I.'s incompetence. I don't really see how decreasing the development level of cities will help that.Originally Posted by Rex_Pelasgorum
Well, cutting the Seleucid Empire in half wasn't very historical either. You have to end the map somewhere, so you will always run into this problem. Egypt did not play an important role in the late Empire, so why devote many cities to it? IIRC Colonia Dacia was the common name of Colonia Ulpia Traiana Sarmisegetuza, the latter being rather too long for everyday life.Originally Posted by Rex_Pelasgorum
I think the problem is that CA caters for the general market, not the history fanatics. The latter are very picky, meaning you need to spend a lot of time doing research. CA either could not or would not do that, so they cut some corners and sometimes set gameplay overrule realism. I don't like this either, but as far as I can see, the BI expansion is quite an improvement over vanilla when it comes to both gameplay and realism.
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