My initial risk of characters/roles:
Sigurd Fafnesbane chinese godfather
Orb chinese mafia
Wonderland chinese mafia
doc_bean Italian godfather
Silver Rusher Italian mafia-romeo
Ice italian mafia-blackmailer
Crazed Rabbit serial killer
B_Ray mason
Kommodus mason
Tiberius mason
Lemur Tom
Divinus Arma Jerry
GeneralHankerchief regular cop
evil_maniac_from_mars insane cop
gertgreggor naive cop
Zalmoxis doctor
Dutch_Guy doctor
Ignoramus prostitute
discovery1 bus driver
Cowhead418 vigilante
Drisos Juliet
Reenk Roink hobo
SSNeoperestroika mayor
Most of the roles have been explained already.
Ice was the blackmailer, he had the possibility of being able to control the mayor if he discovered him. He never used this ability, it's possible I forgot to include it in my pm to him?
EMFM was the insane cop, all his search results came up the opposite of truth. gertgreggor was the naive cop, all his results came up innocent. The bus driver could switch two people for a night. The masons could choose one of their own to protect at night. The godfathers, tom&jerry, and the serial killer were immune to night killings. Cowhead had one bullet as he explained.
I believed this list to be balanced and looking at the result of the game I think it was. A third of the town was killers but they were working against eachother, and the town had quite a few power roles (I expected Reenk Roinks role to be weak, and yet he turned out to be one of the main players. In contrast the police accomplished next to nothing).
Round One:
- GH investigates Wonderland (guilty-Chinese Mafia)
- Crazed rabbit kills discovery1
- Dutch_Guy protects Divinus Arma
- Reenk Roink blocks/trashes Divinus Arma
- masons: tiberius's house
- Ignoramus sleeps with GH
- evil maniac investigates general hankerchief (insane cop) (guilty)
- gertgreggor investigates general hankerchief (naive cop) (innocent)
- Chinese mafia kill silver rusher (romeo) so Drisos suicides
- discovery1 switches Lemur and Ice
- Italian mafia kill Tiberius by choking
With the two mafia groups and the serial killer there was a possibility of 3 kills per night, ending the game fast. I counted on the two doctors + roleblocker+nighttime immunity to prevent that and in fact there were never 3 kills, often only 1 or zero.
General Hankerchief discovered Wonderlands guilt. If he had chosen to reveal this it could quite possibly have turned the tide of the game, as wonderland survived.
The chinese mafia also lucked out, bumping off
Silver Rusher, one of the Italian Mafia.
The Italian Mafia on the other hand were foiled by the protective ability of the Masons. The story of the foiled attempt indicates the mason aspect somewhat. This was the only round that had significant writeup, I didn't have the time really and the people who sent in lengthy writeups almost always got blocked by RR or were trying to kill someone who was immune. A pity.
EMFM gets a guilty read on GH while Gert gets an innocent read. They naturally choose to keep quite about it however.
The first round there was mostly a discussion of what the possible roles could be, it wasn't until nearly the bottom of the page that GH started a wagon on Lemur (tom). Made DA job rather easy. I was slightly displeased, two features I'd worked into the game (Romeo&Juliet, Tom&Jerry) were a bust.
The mayor decided to save Lemur temporarily.
Round Two:
- GH investigates gertgreggor (innocent)
- Reenk Roink trashes Orb
- evil_maniac_from_mars investigates ssneo (insane cop) (guilty)
- ignoramus sleeps with GH
- Crazed Rabbit kills Kommodus
- CHinese mafia attempt to kill crazed rabbit with orb
- Dutch_guy protects crazed rabbit
- gertgregoor investigates doc_bean (naive cop) (innocent)
- doc_bean kills gertgregoor
- masons: tiberius's house
Reenk Roinks effectiveness is shown this turn. When I made public the fact that DA's house had been trashed on the first day it had been for effect mainly. This round the fact that there were only two kills and Orb had been robbed made it clear he was mafia.
doc_bean was quick to point this out and Orb was lynched.
EMFM has his 2nd guilty result on SSneo and votes for him before realizing how suspicious this looks.
Reenk Roink pretty much reveals his role, it's surprising to me that he lasted as long as he did given the danger he was to the mafia.
Orb confesses and attempts to finger emfm in a last ditch effort. No one buys it.
Round three:
- zalmoxis protects doc_bean
- masons: tiberius's house
- Crazed Rabbit picks doc_bean (unkillable)
- dutch_guy protects doc_bean
- GH investigates evil_maniac_form_mars
- wonderland kills generalH
- Ignoramus sleeps with GH
- evil maniac investigates divinus arma
- Ice kills generalH
Only one death this round, both the mafias went after generalH and CR picked an unkillable.
The big drama this round was EMFM revealing his incorrect results. He did this before the kills were posted, if he had waited things could have gone quite differently. As it was, GeneralH was proved innocent and EMFM lost much credibility, so much so that when he got an "innocent" (read:guilty) result on Sigurd it was ignored.
The revote on Lemur also took place (the mayor role is a bit clunky imo, don't think I'll include it in the future) and DA finally got to actually make an argument against Lemur.
Sigurd noticed that Zalmoxis had been lurking and got him lynched. This was the round where things started to slow down activity wise.
Round four:
- Ice kills SSneo
- Reenk Roink trashes Crazed Rabbits house
- crazedrabbit kills ignoramus
- masons:B_Ray
- Dutch Guy protects doc_bean
- wonderland kills doc bean
Once again only one kill, Reenk Roink saves Ignoramus and Dutch_Guy saves doc_bean (although doc_bean was already night immune).
It was immedietly noticed that the same logic that worked for Orb should work for Crazed rabbit.
Crazed Rabbit defended himself very well and with some help managed to turn suspicion against his accuser doc_bean.
Round five:
- reenk roink trashes ignoramus house
- ice kills crazed rabbit (fail)
- cowhead kills ice
- ignoramus sigurd fafns (foiled)
- crazed rabbit kills sigurd (fail)
- emfm investigates reenk roink
The only kill this round comes from the Vigilante,
Cowhead418, who picked out Ice, the last italian mafioso. Well spotted.
Sigurd manages to get Crazed Rabbit lynched, however before execution he confesses and incriminates Sigurd with some very accurate evidence.
Round six:
- dutch_guy protects tiberius
- ignoramus sleeps with sigurd
- reenk roikn trashes sigurd
- wonderland kills ignoramus
- emfm investigates sigurd (innocent)
I was certain
Sigurd was going to be lynched this round as CR had effectively proved his guilt and EMFM had a "guilty" result on him.
However Tiberius voted for Sigurd before the killings, and Sigurd was able to use this against him along with some other great arguments and Tiberius was lynched. I decided that B_Ray had been absent too long (9 days) and as such was a proved innocent and it would be best if he left town.
Round seven:
- dutch_guy protects cowhead
- Wonderland kills emfm
- Reenk Roink trashes sigurd
Reenk Roink blocks sigurd as he did the previous round, however this is ineffective as the underling does the dirty work. No one seems to pick up on the fact that the cop with the "guilty result" on sigurd bit the dust.
With 5 left the mafia only have to lynch one more time to win.
Sigurd is under suspicion early but with a rather brilliant and entirely fabricated role claim manages to sway Cowhead and Reenk Roink over. Sigurd lays down the final vote on Dutch Guy and the Chinese Mafia Win.
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