I don´t know if this is the proper place to be asking this, but the recent fix to the reinforcement CTD bug made me take a look at EB´s traits file and I found a lot of identical, redundant triggers... Are there any reasons for their existence? I´m particularly puzzled by lines like these:
The thing is that these final and again triggers only appear in relation to some turns. It just left me very curious, so if any of the traiters is willing to explain them, I´d appreciate.Originally Posted by EB export_descr_character_traits.txt
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