Lets say i start a game whith a random faction. I focus alot on economy, but very little on military infrastructure. I raise a full stack of crap units, and send it against some rebels. Autocalculate. They win, or loose, i retrain them. Send them again against some other rebels... again autocalculate... again retraining... maybe they have earned some valor points....if not, again sending them and autocalculate, then again retrain.
It is probably nothing special in this. But just send that stack fighting against enemyes.... and the enemyes always focus alot on military infrastructure.. attack, autocalculate, retrain in occupied enemy settlements... attack, autocalculate, retrain ... soon, your stack will became invincible...sometimes, it will have golden value... almost undefeatable...
And so, using autocalculated battles, any of your stacks can transform itself into sooner or later into a true killing machine... on any difficulty level.... and so, the game starts to became boring....
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