Ask if there will be reemerging factions. Thank you.
Ask if there will be reemerging factions. Thank you.
"We are lovers of beauty without extravagance and of learning without loss of vigor." -Thucydides
"The secret of Happiness is Freedom, and the secret of Freedom, Courage." -Thucydides
1. Will towers have limited amount of ammo?
2. When the attacker captures a tower will it fire on the defenders?
Thanks and have fun.
Good questions so far!
I have a few:
How will civil wars work?
What's the relative speed of units like? (ie running cavalry vs running infantry?)
What are the kill-rates like?
Is the 'squeezed-too-tight' penalty back?
Is it easy to see, at a glance, the fatigue-state (ie fresh, exhausted, eg) and morale-state (ie eager, wavering, etc) of units in battle?
Just how different are the various factions this time around?
Have the Catholic factions received more attention than the Muslim and Orthodox ones? Do the starting 5 (England, France, HRE, Spains, Venice) have the most 'chrome'?
How's the AI's usage of ships now?
Do Crusades seem easy to abuse?
How does the AI cope with recruitment pools?
Is diplomacy meaningful this time?
Exactly where are the land-bridge crossing points on the map?
What's weather like now? Does it affect archery\gunpower\visibility etc?
How's the heat\armour penality playing out this time? Do knights get suitably knackered trekking through desert sands?
Thanks for this!
edit: exactly how does the whole turns\no-more-years thing work?
Last edited by Midnight; 09-04-2006 at 20:36.
1) Are seiges the main focus for the game, or will the AI try and play out battles in the open? Cos, you know, RTW kinda degenerated into repetetive wall assaults.
2) Once you become Pope (by bumping him off and placing your own chap in) can you order other catholics around (unlikely i know...)
3) How much of America will become accessible?
Thanks for taking our questions, and enjoy the preview!
"Once upon a time, on the internet there was a guy, a very deeply flawed man, they called him Eric Bauman..." -www.ebaumsworldsucks.com
unit speeds? (cavalry hopefully always faster than foot guys of any type)
kill rates?
will cavalry chase infantry by riding alongside like rome or charge right at them?
hi cool that youre invited!
My question is:
1
The AI of the campain map. Is that now more aggressive and that they use more tacticks instead of the guerrilla tactics like RTW has?
2
And will the AI of the battlemap be much smarter? like that if they siege you and attack, you need to be much more strategic becouse they are smarter?
3
Will it take now more time to prepare an attack on a enemy's city? So that the city's of the enemy are much more well aware of there importand strategic posision and becouse of that they defence there city better?
BTW, are you Dutch?(like me)
becouse I really wonder why they invited you in holland if you live in England(i mean, the HQ of England is much bigger)
BTWBTW, when does a demo comes out?
Last edited by Martinaz; 09-04-2006 at 20:51.
Are Eras in the game? (the ability to choose between early, high and late)
Is there a chance for playable mongols this time around? (preset without modding, i mean).
Texas is Gods country! - SFTS
SFTS =The rest =
can you relese the demo now?
will marcing over dead bodies impede marching?
are there still siege towers, ladders, rams etc. in assaults?
what are the modding limitations? hopefully we will be able to access to CA tools. and who knows? a unit maker!
Well it did in RTW so I see no reason why it shouldn't do that nowOriginally Posted by The_Doctor
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