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Thread: I've been invited for a Med2 preview event... post questions here.

  1. #31
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Froggy's guides have been consistently great over the years, but where does she live?

    Soulflame's location reads:
    Location: The Abyss - Formerly known as 'The Netherlands'
    Which is why I imagine he's been invited to "The Gamesyndicate in The Hague."

    I'm sure froggy's great works haven't gone unnoticed.

  2. #32
    Time Lord Member The_Doctor's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Will mercenaries change over time? eg, Landsknechts, Condottiere and Swiss appearing later on in the game.

  3. #33

    Default Re: I've been invited for a Med2 preview event... post questions here.

    How customisable is the difficulty level for the campaign and custom battles? i.e., can you set different values for enemy AI and enemy stat bonus?

  4. #34
    Member Member hoom's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Is the computer general no longer so stupid?
    Is the computer diplomat actually possible to negotiate peace with?
    Is pathfinding on the battlemap significantly improved?
    Will there be a built in garrison script to make sure that sieges are serious & to prevent the typical "storm undefended walls + plod through streets (with yoyo battles against the same couple of depleted units) to central square where a single full unit awaits"?

    Have hard limits been removed or increased? eg max factions/models/units/provinces/<insert personal bugbear hard limit>
    maybe those guys should be doing something more useful...

  5. #35
    Member Member AFM984's Avatar
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    Question Re: I've been invited for a Med2 preview event... post questions here.

    SoulFlame, please ask about:
    1) the REBELS and BRIGANDS, will they pop up every turn like in RTW?

    2) can an invading army burn and pillage the country side?

    3) will the king's Traits have an effect on the kingdom?

    thanks...

  6. #36
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    1. How in the world are you going to condense all these questions down to a useable list?
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  7. #37

    Question Re: I've been invited for a Med2 preview event... post questions here.

    1: Can you do as the holy roman empire did by making their "own" counter pope, to the real pope.
    2: Why they did not choose to make the danes whitch historically were the first known europeans in amerika(1000 leif the happy), not able to go the same way?

  8. #38
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    1. How in the world are you going to condense all these questions down to a useable list?
    What did you expect?

    PS, welcome to the .org azrael

    1: Can you do as the holy roman empire did by making their "own" counter pope, to the real pope.
    I think I can answer that one for you, you can have your own pope (one of your clergy becomes pope), in which case I assume you get full papal ranking and the pope does whatever you ask him too, but only by replacing the pope with your own.
    Last edited by Myrddraal; 09-05-2006 at 15:14.

  9. #39
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    I like the idea that SEGA appear to be reaching out to their hardcore fans in this way. My question is not for them though but is instead for Soulflame. In order for us to interpret your review we need some info about how you regard RTW. After all, whether you're a "fanboy" a "whiner" or somewhere in between will effect your judgement.

    How do you feel about RTW compared to the previous games?
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  10. #40
    Member Member highlanddave's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    azraeltheFallen
    Can you do as the holy roman empire did by making their "own" counter pope, to the real pope
    Myrddraal
    I think I can answer that one for you, you can have your own pope (one of your clergy becomes pope), in which case I assume you get full papal ranking and the pope does whatever you ask him too, but only by replacing the pope with your own.
    i believe azrael is referring the great schism in the church, were there were several popes active at one time. one of the pope was in avignon, france while another was in rome and i believe an actual third pope roamed around for a period of time.

  11. #41
    Member Member highlanddave's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    http://en.wikipedia.org/wiki/Avignon_Pope

    correcting myself it was called the second great schism, the first one split the church into the orthodox and catholic churches.

  12. #42
    Pet Idiot Member Soulflame's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Quote Originally Posted by SpencerH
    I like the idea that SEGA appear to be reaching out to their hardcore fans in this way. My question is not for them though but is instead for Soulflame. In order for us to interpret your review we need some info about how you regard RTW. After all, whether you're a "fanboy" a "whiner" or somewhere in between will effect your judgement.

    How do you feel about RTW compared to the previous games?
    Well I was planning on telling about that in the story I make about the event, but I guess I can do it in now, I'm perhaps making this a bit uninteresting (and it's a bit off-topic). You have been warned ;) ;


    I'm an easy going guy when it comes to TW games... I like all the TW's (although because I'm pretty visual, I don't play the first two TW's anymore). There were a few things that I found funny (like screeching women and headhurlers), but I played the game anyway and just ignored the historical (in)accuracy of those. I play the game for what it offers and don't attach as much value to historical accuracy as the people from say the Total Realism mods.
    I like control in my games, which is why I made the guides I made.. so I could easily see how to plan how my armies would work, how much it would cost and how effective it would be against other armies. I'm also interested in how the economy worked and once worked here with others to determine how trade routes were calculated.. real fun :). One interesting question I'd like to ask at the preview is how they determine the balance between units, that intrigues me :).
    Singleplayer is what I like most, single battles is not something I do a lot. I played as Scipii, Pontus (really nice :) very versatile) and Seleucids (didn't finish it yet). I played all on Hard difficulty on all settings (but not Very Hard).
    I usually don't mod my games, except very minor things like some textures I download (I don't create them myself) and changing some minor balancing things (for instance, I think there was one spear unit in Rome which didn't get the spear bonus, so I changed that).

    I personally think I like the Rome setting more then the Medieval setting (and I would love a fantasy setting), but we'll just have to see.

    So I'm not a total Fanboy, I don't even visit the official forums (they move too fast to my taste), but I really like the game because of it's uniqueness and depth.
    I'm not a whiner either, a few out of place units don't bother me much, and I'm not a fanatic when it comes to realism.

    So I'm probably your average run of the mill Rome owner :).
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    Download version 1.1 of my RomeTempleGuide (PDF format) here;
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  13. #43
    In the shadows... Member Vuk's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Will there be greek Fire.
    Will ballistics be improved.
    What will they include as far as unconventional/biological/chemical warfare (FI: will there be poison arrows?)
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
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    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  14. #44

    Default Re: I've been invited for a Med2 preview event... post questions here.

    Quote Originally Posted by Myrddraal
    Froggy's guides have been consistently great over the years, but where does she live?
    Britain
    "I request permanent reassignment to the Gallic frontier. Nay, I demand reassignment. Perhaps it is improper to say so, but I refuse to fight against the Greeks or Macedonians any more. Give my command to another, for I cannot, I will not, lead an army into battle against a civilized nation so long as the Gauls survive. I am not the young man I once was, but I swear before Jupiter Optimus Maximus that I shall see a world without Gauls before I take my final breath."

    Senator Augustus Verginius

  15. #45
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Quote Originally Posted by Soulflame
    Well I was planning on telling about that in the story I make about the event, but I guess I can do it in now, I'm perhaps making this a bit uninteresting (and it's a bit off-topic). You have been warned ;) ;


    I'm an easy going guy when it comes to TW games... I like all the TW's ...............................................


    So I'm probably your average run of the mill Rome owner :).
    Thanks. Based on what you've said here, you seem like a micromanager and someone who would've disliked the (lack of) feeling of the tactical battles in RTW compared to the previous versions. OTOH, perhaps you prefer the strategic portion of the game more than the tactical side.
    Last edited by SpencerH; 09-05-2006 at 19:13.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  16. #46

    Default Re: I've been invited for a Med2 preview event... post questions here.

    Ask them this....

    Can we please have the rebellions inside the city, fight inside the city.

    What we had in RTW, was that when a city rebelled, the army would be taken outside city walls, and the rebels would control the city.

    Why cant we have like the rebels fight there and then. Just like in ambushes. When there was an ambush you had no choice, you had fight.

    When taken to the battle inside the city fighting the revolt, your troops should be positioned in the town square, and the rebels will try and take it over.

    Thats more fun to play, and adds excitement to the game. It gives you that feeling that you dont get often playing RTW, that feeling of being caught with your pants down. .

    So the question would be, can we have this included please?

    Other then that, I would repeat the question... about the deserting troops not fighting for themselves... and how shit is that.

    So the question would be can we please have the deserting troops actually attempt to fight.

    I have noticed from the pictures taken of MTW2, that "squalor" is included int he city. This was a huge fuck up by the CA. You you squalor go as high as 125%. Which meant that even if your city was full of troops and could not take anymore, and even if you had all the buildings that give you loyalty and happines bonuses. You still had no chance, there would still be a rebellion.

    So the question would be, could we please not have that anymore, Can you please balance it?

  17. #47
    {GrailKnights} Member hoetje's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Welcome at the org dinsel
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  18. #48

    Default Re: I've been invited for a Med2 preview event... post questions here.

    why, thank you my hommie

  19. #49
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Hey welcome Dinsel!

    I don't think thats really the kind of questions they can answer. They're more like requests. I think Soulflame is in a position to ask questions about the game as it is.

  20. #50

    Default Re: I've been invited for a Med2 preview event... post questions here.

    will you CA make patches until if possible there are no more bugs in M2TW?
    can you make a new culture and religion?

    i also second that Froggie should be able to go. why even her great guide is a sticky at the RTW forum at the com.

    i believe Froggy lives at the pond.
    Last edited by The Spartan (Returns); 09-05-2006 at 22:36.

  21. #51
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    i also second that Froggie should be able to go. why even her great guide is a sticky at the RTW forum at the com.
    Let's leave that between froggy and CA no? What if she cant/doesn't want to go?

  22. #52
    In the shadows... Member Vuk's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    When will they release the system requirements?!!!!!!!!!!!!!
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

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    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  23. #53
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Of course I want the obvious:

    Battlespeed: Does it really feel slower and more balanced than RTW?
    Killspeed: Has it been toned down?
    AI: Both strategic and battlefield, but the battlefield is the most important. How does it feel compared to RTW (even MTW if you can remember that enough)?
    Cavalry: Less overpowered compared to RTW?

    But I also want something else:

    Recruitment pools: Do they really make a difference, or can you still crank out masses of elite units? How many tiers are there (peasants, militia, professionals, elite, cavalry, elite cavalry, ect)?
    Stacking penalty: Has it returned? Is there a penalty for stacking units on top of each other on the battlefield like in MTW and STW?
    You may not care about war, but war cares about you!


  24. #54
    Swarthylicious Member Spino's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Moddability - How moddable is MTW2 compared to RTW? If possible try to get one of the developers to cite a specific example of what modders can do with MTW2 that they couldn't do with RTW.
    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

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  25. #55
    Member Member sunsmountain's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Campaign map AI, stacks grouped with leaders?
    Battle Map AI, coordinated attacks?

    Movement speeds, have they gone down?
    Kill rates, have they gone down?

    What is and isn't moddable, in particular:
    - Fatigue
    - Probability to hit (for a normal melee attack) and
    - Movement speeds per unit type.

    Can you choose between mission or is every mission given randomly?
    Can you win by completing missions and getting glory points or is the only way to win to capture 15 (short) / 45 (large) settlements?

    @Soulflame: Veel plezier gewenst!
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  26. #56
    In the shadows... Member Vuk's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    Quote Originally Posted by Kraxis
    Of course I want the obvious:

    Battlespeed: Does it really feel slower and more balanced than RTW?
    Killspeed: Has it been toned down?
    AI: Both strategic and battlefield, but the battlefield is the most important. How does it feel compared to RTW (even MTW if you can remember that enough)?
    Cavalry: Less overpowered compared to RTW?

    But I also want something else:

    Recruitment pools: Do they really make a difference, or can you still crank out masses of elite units? How many tiers are there (peasants, militia, professionals, elite, cavalry, elite cavalry, ect)?
    Stacking penalty: Has it returned? Is there a penalty for stacking units on top of each other on the battlefield like in MTW and STW?

    Killspeed was fine, sometimes unrealistically slow. If the do that and take away the speed control the # of battles you can fight in a given amount of time will be seriously decreased.

    Battlespeed is fine: If you don't want it high, don't turn it high.


    Cavalry: Less overpowered compared to RTW????????????!!!!!!!!!!!!!!
    Are you out of your mind, it was excellent. You are asking them to do away with all the ground they just made!

    UP Cavalry charge bonus!!!! UP ballistic damage!!!!!!!!!!!


    LONG LIVE ROME TW GAMEPLAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    MUHHHAAA
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  27. #57
    Bland Assassin Member Zatoichi's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    I fear a can of worms has been opened...

    I personally didn't like the movement or kill speeds in RTW compared to MTW, as Kraxis stated. I also understand that these increased speeds were not a problem for others.
    Maybe if this was controllable by the individual player via the GUI as part of the options (i.e. without the need to mod text files) we could all be happy?
    Alternatively, giving the ability to mod individual unit speeds would be a good compromise (yes, I know that doesn't work for MP, but I don't play MP...)

  28. #58

    Default Re: I've been invited for a Med2 preview event... post questions here.

    Quote Originally Posted by Dinsel
    Why cant we have like the rebels fight there and then. Just like in ambushes. When there was an ambush you had no choice, you had fight.
    That's a really good idea. More fun, more sense, and it would help to bring down the number of sieges the player has to fight.

  29. #59

    Default Re: I've been invited for a Med2 preview event... post questions here.

    ok ok, i think evryone agrees that we want to see lots of AI samples.

  30. #60
    Pet Idiot Member Soulflame's Avatar
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    Default Re: I've been invited for a Med2 preview event... post questions here.

    So here is the compiled list of questions. It's obviously very long, I tried to combine questions so that they can tell a story about a single subject and don't answer just with yes or no. I can probably skip the 'large questions', as I think those will probably get some coverage time by the developers as they are big changes that are a large part of Med2.
    I hope I can get some stuff answered without asking as well, just by playing (mostly the campaign and battle stuff)
    It's all very abbreviated since I don't like making set questions in advance. So most are just keywords so I know in what direction to ask.
    ==================
    Modding:
    1. Harcoded Limits. Which removed, altered etc.
    2. Faction Limits (21? 30?)
    3. In-game map/campaign/battle editor?
    4. AI moddable? In which fashion?
    5. Any mod tools planned? (editors, import/export etc)
    6. Playermade cutscenes? Tools?
    7. 3d format same as RTW? How about the individuality of soldiers?
    8. Fatigue moddable?
    9. Movement speed per unit moddable? Chance to hit? (killrate)
    10. Example(s) of something that wasn’t moddable in RTW, but is in Med2

    Battle:
    1. AI improved?
    2. Siege AI improved? Sieges, Town squares and low garrisons
    3. Artillery on walls? Artillery fortifications? Tower range + Rate of fire
    4. Unit speeds & Kill ratios
    5. ‘squeezed to tight’ penalty?
    6. Fatigue, easier to see in battle?
    7. Ship battles? Ship AI?
    8. Heat/armor penalty?
    9. Siege weapons? Still sap/ladders etc?
    10. Pathfinding

    Campaign & Mechanics:
    1. Generals promoted with titles at will like MTW?
    2. Which (21?) factions are playable? Which after modding and which after unlocking? (Aztecs only ones in America? How many mongol factions?)
    3. Faction unlocking mechanism the same as RTW? First 5 playable factions ‘more enjoyable’ (more work done), or ‘intro’?
    4. Supply/Food system that was once slated for RTW?
    5. Recruitment Pools; how does the AI cope and how much does it impact the game?
    6. Transition of late game units? (Gunpowder event?). Techtree from American factions like barbarians in RTW? Balanced against the rest?
    7. Nationwide economy policy settings?
    8. Possible to instigate a coup and kill the king for a new royal line like MTW?
    9. Repetition/balance concerning factions; some factions always lose?
    10. Re-emerging factions?
    11. Civil war, how does it work?
    12. Land-bridges? Where are all of them? Always usable?
    13. Weather
    14. Turn/no more years?
    15. How much of America is accessible?
    16. Era’s in the game? (like MTW, early, late, high)
    17. Different mercenaries over time?
    18. Crusading armies, what happens upon failing? And what on winning? Control?
    19. Pathfinding
    20. Rebels/Brigands. Rebellion still puts army outside city?
    21. Invading Army; Pillage & Burn?
    22. King’s Trait affects Kingdom?
    23. Ballistics changed?
    24. Unconventional weapons? (Poison + Greek fire) Elephant cannons? Which faction?
    25. Squalor still in, how much impact?
    26. Deserting troops?
    27. Missions, which, can you choose between multiple? Alternate win possible with mission points?
    28. Characters; Russia has ‘dread’, England ‘chivalry’, no more management & influence.. why? Retinue’s exchangeable like RTW?
    29. City view altered?
    30. Feudalism in?


    Religion:
    1. Protestantism in the game?
    2. Orthodox religion overshadowed? (no Jihad or Crusades)
    3. What can you do as Pope? Examples. Multiple popes possible?
    4. Can the Paupacy be captures/destroyed/become proctorate?
    5. Heretics, Inquisitors, Priests etc. Inquisitors not buildable?

    Other:
    1. Which Historical Battles?
    2. More custom battle maps?
    3. Online ranking?
    4. Battle replays like in MTW?
    5. Interface changes?

    System:
    1. Game Requirements; minimum, recommended and 4vs4 multiplayer
    2. Demo release? Store release?
    3. Dual Core support? 64 bit support? SLI, Crossfire, multiple monitors?
    4. Map with the game like RTW?
    5. Expansions small and fast like Alexander, or bigger and store like BI?

    Large questions;
    1. Diplomacy? AI, changes, interface.
    2. What changed in trade/economics?
    3. Castles vs cities. Small towns? Role of fortifications increased? (tower/forts)
    4. Improved Assassination & Espionage?
    5. New agents? Roles?

    ==================

    I hope I can get it all done and also still play the game a bit :p.

    Cheers,

    Harm - aka Soulflame
    Last edited by Soulflame; 09-07-2006 at 21:52.
    Download version 1.2 of my RomeUnitGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=108
    It has over 32.000 downloads. Thanks for the kind words I got over the years :).

    Download version 1.1 of my RomeTempleGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=107
    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

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