will we be able to rename settlements, captains and generals?
Will any castles or cities have moats?
A simple little interrogatory sentence requiring no more than a Boolean response. It should be easy to answer. Yes or No will suffice. I thought about elaborating the query to cover drawbridges and moat filling and crossing but honestly just knowing moats are in or out would be enough.
Has this has been revealed already and I missed it? This isn't a very esoteric subject. It’s not like I’m asking about the length of a Mongol arrow or the average number of links in a chain mace chain. Lots of people associate moats with medieval castles.
King Henry V 20:42 09-21-2006
Yes, they don't even need to fill the moats with water (which weren't all that common), just a ditch would be nice.
Originally Posted by Nelson:
Will any castles or cities have moats?
I think that if there are moats, we'd have seen them at least once in all the screenshots and videos that have been made available that include castles. So, unfortunately, I think we have to assume unless we see evidence to the contrary that there are no moats. But it's definitely a question I've been wondering about, too, hopefully my assumption will be proven wrong.
Will we have a SAVE between battles as we had it in MTW?
Late in the game some times I had to fight 3-4 critical battles per turn which I could not afford to authoresolve. The time is 3am and/or RTW CTD (

) after hours of hard work.
Originally Posted by IrishArmenian:
Will Constantinople have Greek fire in the walls?
GOOD QUESTION!!!
Originally Posted by
todorp:
Will we have a SAVE between battles as we had it in MTW?
Late in the game some times I had to fight 3-4 critical battles per turn which I could not afford to authresolve. The time is 3am and/or RTW CTD (
) after hours of hard work.
Hey, good catch, todorp! I can't believe I hadn't thought to ask about that myself.
Originally Posted by todorp:
Will we have a SAVE between battles as we had it in MTW?
Why should we not have that feature? We have it in RTW.
Sarmatian 23:10 09-22-2006
This is not so important, but will there be illogical traits again?
Same person being spartan and glutton, or extremely loyal and flexible?
King Henry V 09:24 09-23-2006
Or the pious atheist.
One very important question:
Will it be possible to mod the game so that it goes in years, not turns? This is a controversial feature, so I think CA should be fair and let the player decide.
I have two questions:
What will the system requirements be for M2TW?
Will M2TW be historically accurate?
Thankyou
Matthius Julius
And this is my 70th post (nearly to 100!)
Will the campaign map AI have the ability to mass forces against a target army?
ie, if two AI armies can target the same threatening enemy stack, will it be smart enough to have the nearer army march NEXT TO the stack, and then join the battle as reinforcements for the second army?
The AI does this in RTW
i've never seen it do it in Rtw...i've seen it send three armies, one at a time, each to be defeated in turn. it should be able to coordinate an attack, and i've never seen it do that.
I agree with paullus
GrandInquisitor 23:01 09-24-2006
it does that quite often. i've regularly defended against two or three armies at a single engagement
I'm not sure if this has been asked before but:
When I checked out some screenshots of the old MTW, I saw the "slay captured soldiers" thingy, man that was a good part of the game... Will the new M2TW have this function in the game?
What I mean is when the enemy started routing instead of instantly killing them, your men would capture the soldiers, and then you could choose to kill them or not. This also had effects on your generals cruelty attributes etc.
Originally Posted by Denizar:
I'm not sure if this has been asked before but:
When I checked out some screenshots of the old MTW, I saw the "slay captured soldiers" thingy, man that was a good part of the game... Will the new M2TW have this function in the game?
What I mean is when the enemy started routing instead of instantly killing them, your men would capture the soldiers, and then you could choose to kill them or not. This also had effects on your generals cruelty attributes etc.
Yep, that's in
Originally Posted by Denizar:
On the other hand, the only way bribing can be used is disbanding or making the enemy army join your forces. It would be great if you could bribe the enemy king so that he gives you a city, or signs a ceasefire. I think the R:TW game was generally very short on the diplomacy side. So if it is possible could you please ask what new diplomatic choices we will get?
One more thing - when we bribed an enemy army the forces that were compatible to our faction joined us and the others got disbanded. I didn't think this really made a lot of sense. We should be able to choose whether we want the army to join us or disband. Any chance this might be possible in M2TW?
If we bring the dscussion more on the dilpomacy side, as said by denizar, the units that joined you when u bribe them are only the ones that are compatible to your faction,if theyre bribed we should be able to take them on board our faction not as mercenaries because every unit in the game cant also be a mercenary but should be able to join, you should also be able to choose which units u want when u bribe someone, for example choose the units you want but during diplomacy. not dispanding some units after you have bribed
Originally Posted by
King Henry V:
Or the pious atheist.
One very important question:
Will it be possible to mod the game so that it goes in years, not turns? This is a controversial feature, so I think CA should be fair and let the player decide.
Well in RTW, the situation was that each turn would last six months.
however, you should be able to choose (when u end your turn) how long after u want the turn to restart, conquently if u do it short you will have less movement space with ur general
the one thing that is a problem is when u move a general it in theory takes 6 months to get there, not a few seconds and then wait six months so i think it's ok as it is
I'd like to learn if there will be military band units that raise the morale of your soldiers.
Dutch_guy 18:48 09-25-2006
Myrddraal, any chance you could let us know when the questions are asked ?
And answered of course !
King Henry V 18:58 09-25-2006
Will there be any heros (i.e units which have a high ability that you recruit in a certain year/location) in the game, like in the old MTW? I liked them a lot, and I would get some great commanders (especially with titles, which sadly are no longer in for some reason

).
DVX BELLORVM 13:54 10-22-2006
So many questions... but no answers
Originally Posted by
Avlvs Brittanicus:
I have two questions:
What will the system requirements be for M2TW?
Will M2TW be historically accurate?
Thankyou
Matthius Julius
And this is my 70th post (nearly to 100!) 
system requirements are on
www.totalwar.com,m8..
I like to know
Will MP have that Thing like in STW, where your battles was recorded or w/e
Will MP have a permantley block feature
Will MP keep track of all PID's
Will CA Host a Offical Tournment for MP,or no??
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