dont rasie and dead topics plz
dont rasie and dead topics plz
There Can Only Be WAR!!!!!
I bid You Stand Men of the west
this is my army
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Erm, why? Are the answers going to appear in another thread? It seems sensible to expect answers to questions.
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An enemy that wishes to die for their country is the best sort to face - you both have the same aim in mind.
Science flies you to the moon, religion flies you into buildings.
"If you can't trust the local kleptocrat whom you installed by force and prop up with billions of annual dollars, who can you trust?" Lemur
If you're not a liberal when you're 25, you have no heart. If you're not a conservative by the time you're 35, you have no brain.
The best argument against democracy is a five minute talk with the average voter. Winston Churchill
Early, High, Late era's in?
Campaign map battle replays in?
As much as you can find out about the campaign map AI
As much as you can find out about the battlemap AI
Multiplayer: does every army have a counter-army?
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
Will there still be retraining, if so how will it work and will experienced units with green troops added deplete there overal experience?
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
Seconded... Or worded differently:Originally Posted by Oaty
Will experienced units get their experience depleted when retraining? Or will the unit retain any experience it had like in RTW (1 man with 3 golden chevrons could be retrained to 240 men with 3 golden chevrons in any city capably of retraining his unit)?
This is a very important issue as it was far far too easy for the player to hoard up on experienced units as he didn't have to protect or combine the experienced units (and thus create that nice elite core or an army), instead masses of highly experienced units could be pumped out quite fast.
You may not care about war, but war cares about you!
Originally Posted by Kraxis
I always thought that the unit cards kept the chevrons but that INDIVIDUAL units were the ones that each had their own experience values - retraining added green troops but you couldn't see them.
The way it was in MTW was that each man had his own valour level. That seems to have been kept in RTW. But while the unit in MTW got restocked with whatever level troops the province could produce, in RTW that didn't happen.Originally Posted by ChewieTobbacca
After extensive testing a player here actually managed to get a ship up to 3 golden chevrons and the crew down to 6-8 of 40. When retrained the ship crushed any opponent as it was now a full 3 gold chevron ship, while it should have been around 2-3 bronze. Which is not enough to best 3-4 enemy ships of similar size, yet it won easily.
[EDIT]
Aww man.... Just noticed the chevrons in this screenshot.
http://pcmedia.ign.com/pc/image/arti...0035943672.jpg
Three silver (level 6) in a full-ish unit? Retaining experience after retraining is back...
Last edited by Kraxis; 09-20-2006 at 22:19.
You may not care about war, but war cares about you!
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