First off, AI:
My pet hate, right up there with the general pciking a fight with a Macedonian Phalanx again is the AI deciding to load up a 20 stack army onto an old scow of a bireme and somehow expect it to get to land.
There's been situations where the army could embark and disembark in one turn if done right. Sadly it was done wrong, with the army onboard on my coast.
Have CA either taken a look at the AI improvements around and used them, or are they going to promise to do a better job themselves (e.g. in battles and unit procurement).
Is there anything resembling population movement between cities?
Will units continue to behave around the central figure (i.e. will units altering direction all still have to change position, rather than just the leader doing so).
Will good governors automaticaly become corrupt pleasure whores after a few years of doing a good job - even if the faction leader is in the same city?
Can there be differing levels of movement according to terrain? Can some types get over hilly / moutainous / sandy terrain that are impassable to others.
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