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  1. #1
    Bland Assassin Member Zatoichi's Avatar
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    Default Developer's Blog

    News from the .com - a new dev blog is up:

    www.totalwardev.blogspot.com

    Very interesting article with a few bones for us who want slower combat speeds, and something about 'infantry blobbing' whatever that is - worth a look though.

  2. #2
    Senior Member Senior Member econ21's Avatar
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    Default Re: Developer's Blog

    Quote Originally Posted by Blog
    Check the ... general slow down in combat speed, that’s just a taste of what’s coming.


    My expectations are being raised, what with this statement, the AI podcast and the showcasing of some interesting new historical units (e.g. Scots Guards) in the previews.

  3. #3
    Member Member Kalle's Avatar
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    Default Re: Developer's Blog

    Yes, this sound good indeed, hopes are higher after reading this blog, maybe I must invest in new hardware afterall :p

    Kalle
    Playing computer strategy games of course, history, got a masters degree, outdoor living and nature, reading, movies wining and dining and much much more.

  4. #4
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Developer's Blog

    Quote Originally Posted by blog
    Check the infantry blobbing improvement and general slow down in combat speed, that’s just a taste of what’s coming.
    Sounds good but how and where can I check this?
    Am I missing something? (flash doesn't work at work.....)

    R'as

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  5. #5
    Member Member TB666's Avatar
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    Default Sv: Re: Developer's Blog

    Quote Originally Posted by R'as al Ghul
    Sounds good but how and where can I check this?
    Am I missing something? (flash doesn't work at work.....)

    R'as
    I think he means that you are gonna see it in the demo since that is what he is talking about.

  6. #6

    Default Re: Developer's Blog

    general slow down in combat speed, that’s just a taste of what’s coming


    I Love u Pala

    First Time i read a information that gives me realy hope for MTW2.

    And the "that’s just a taste of what’s coming" sounds like a pointing on moore improvemend on MP gameplay,besides speed.
    Pala is a MTW VI vet so all in all sounds very promising,because he now what we realy whant.

  7. #7

    Default Re: Developer's Blog

    Sounds good, but how much slower is slower? Battle speeds in vanilla RTW were so ridiculously fast that even a substantial slowdown would still leave you with a frantic clickfest.

    The best thing that could be done would be to make the speed of battle fully and transparently moddable. Failing that, I'd be happy to settle for Shogun battle speeds

  8. #8
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Developer's Blog

    i dont like what the guy says about unit sizes... i really really dont like that

    We do not sow.

  9. #9
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Developer's Blog

    Quote Originally Posted by The Stranger
    i dont like what the guy says about unit sizes... i really really dont like that
    Why out of interest?

    I am not a MP player but I can understand they need at least some balancing of the units and I don't see how it really effects the SP game...

  10. #10

    Default Re: Developer's Blog

    "Battle speeds in vanilla RTW were so ridiculously fast that even a substantial slowdown would still leave you with a frantic clickfest."

    Judging from battle map footage in recent videos MTW 2 is significantly slower.

  11. #11
    Darkside Medic Senior Member rory_20_uk's Avatar
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    Default Re: Developer's Blog

    Is there a valid reason why the speed contol on tactical battles is so constrained? There are points where one might prefer 1/4 speed (to avoid a clickfest - I have to admit to regular pausing as I don't feel that my ability to click everywhere at once should decide a battle); equally at some points 5 or 10 times speeds may be desired.

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