Heya people,
So I'm just back from the preview event (https://forums.totalwar.org/vb/showthread.php?t=68785). I still have to write out all my notes into something readable (I think all the people there can attest that my scribbling isn't the most legible of writings), but I don't want you to go empty handed today.
The event;
First off, a big thank you to all people involved in the preview, I had a great time and I definately learned a lot about Medieval, CA and Atari.
The people present from CA England were;
Ian Roxburgh (Marketing)
Mark Sutherns (Marketing)
James Whitston (Game/Historical battle designer)
From Atari Benelux;
Johan de Windt (Senior Product Manager)
Wouter van Vugt (Executive PR)
There was also a lady from Sega present, but she was very busy dealing with stuff, and the other half of the time I was talking to other people. So I didn't get to meet her.
I was also considered important enough that I was actually allowed to personally interview the CA people in advance of the presentations, as they 'really wanted to get to know the community and answer the questions they have'. Since I was the only one from the 'community' there (the rest were all game press), I got this special opportunity. It did however cut back on the time I could see the non-demo part of the game in action, but I think the questions were more important.
Allright, so here are some brief, major points. I'll make a bigger post tomorrow with some more stuff. Some questions (mostly the modding ones), they weren't sure about, since that's neary all done in Australia. The CA people present gave me their emailaddresses so I could email those questions later and they will get the answer from CA Australia (they said they could get answers probably within a week).
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*There are 21 factions, namely;
England, Holy Roman Empire, France, Venice, Spain => these 5 are starting factions.
Milan, Sicily, Hungary, Russia, Egypt, Moors, Danes, Scotland, Portugal, Byzantynes, Turkey, Poland => these are unlockable factions
Aztecs, Mongols, Timmerids, Papal States => These are non-playable in campaign, but you can play them in custom battles.
The reason those 4 are non playable is obvious; Aztecs appear through the discovery of America, the Mongols and Timmerids are invasion armies and Papal states involves the Pope.
*Unit speeds and kill speeds have been decreases;
I can't really put it in numbers, but it *is* down.
*There are 8 Historical Battles planned, I have played a demo which had the Battle of Avincourt (the famous battle which involves a lot of arrows and mud :p) and the battle of Pavia (where you play the HRE with Spain AI allies versus the French).
*A public demo is in the works and nearing completion
*They are aiming for minimum specs of; P4 1.8 Ghz Geforce4 128.
*Cow launching is IN!
*Timmerids get the funky rocket launchers
*Generals can't be given titles like in Med 1 :(
*No eras like in Med1, there is only one campaign period.
*Campaign battle replay... is uncertain. It *was* in, but they all thought it might have been recently removed. They asked if I thought it was an important feature. Since this question was asked multiple times, and I personally felt it is really nice as well, I said we would all really like it and they responded that they will try to convey that to CA Australia and hope they put it in.
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Allright, more coming tomorrow...
Cheers all,
Harm - aka Soulflame
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