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Thread: Med2 Preview Event... the answers

  1. #91
    Member Member Sirius 21's Avatar
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    Default Re: Med2 Preview Event... the answers

    Thank you for your excellent report, Soulflame. I'm guessing... maybe I'm stupid... but why did you wrote "Atari"? Maybe it's a silly question, but isn't M2TW published by Sega? Is Atari involved?
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  2. #92
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    It's published by Sega, but in the Benelux, Sega doesn't have it's own office for distribution yet, so Atari does the Sega distribution there.
    I was confused as well until they explained it :).
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  3. #93
    Member Member Sirius 21's Avatar
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    Default Re: Med2 Preview Event... the answers

    Oh, sorry...

    Did they explain how to unlock factions by modding? Is it a matter of a single txt file?
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  4. #94

    Default Re: Med2 Preview Event... the answers

    honestly, why bother modding it as soon as you get the game? simply do a short campaign with whatever faction (of the 5 available) to learn the ropes of M2TW then do a big campaign with the faction you really want to play.

  5. #95
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    They didn't know for sure since they always tested and such with all factions unlocked (which is why they weren't sure how the unlocking worked.. hehe).
    I reckon it will be easily moddable though, and I for one will probably start with the Byzantines since none of the starting factions appeal that much to me.
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  6. #96
    Member Member Sirius 21's Avatar
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    Default Re: Med2 Preview Event... the answers

    Smith, I'm in love with the Sicilians... maybe because I'm Sicilian! I must play them as my first faction, if I can...
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  7. #97
    In the shadows... Member Vuk's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by Soulflame
    I for one will probably start with the Byzantines since none of the starting factions appeal that much to me.
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  8. #98

    Default Re: Med2 Preview Event... the answers

    thanks man good job.


    did they say anything about bribing armies.?

  9. #99
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    No sorry, didn't ask or hear anything, I assume it's the same as in Rome or they probably would have told so.

    One of the gamesites who went to the same event has posted a video interview with one of the CA England guys. It's not much we didn't know yet, but I think there is some new footage weaved in there.
    Also, in the final bit of the video, you can see someone standing in the back reading, that's me, going over some of the questions I still needed to ask :p;
    http://www.insidegamer.nl/pc/medieva...ar/videos/944/
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    Download version 1.1 of my RomeTempleGuide (PDF format) here;
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    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

  10. #100
    {GrailKnights} Member hoetje's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by Soulflame
    No sorry, didn't ask or hear anything, I assume it's the same as in Rome or they probably would have told so.

    One of the gamesites who went to the same event has posted a video interview with one of the CA England guys. It's not much we didn't know yet, but I think there is some new footage weaved in there.
    Also, in the final bit of the video, you can see someone standing in the back reading, that's me, going over some of the questions I still needed to ask :p;
    http://www.insidegamer.nl/pc/medieva...ar/videos/944/
    Rofl indeed...You look quite busy
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  11. #101
    lurker Member JR-'s Avatar
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    Default Re: Med2 Preview Event... the answers

    any news on the modding questions yet?

  12. #102
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    Not yet unfortunately... I'll make another email today, hopefully they didn't forget.
    Download version 1.2 of my RomeUnitGuide (PDF format) here;
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    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

  13. #103

    Default Re: Med2 Preview Event... the answers

    As i was looking at all of the movies i know the ones who are trailerswhat a friend asked was the close up fighting you see of them hitting with battleaxes and putting swords thru them is that game play or movie thanks

  14. #104
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Med2 Preview Event... the answers

    The video always freezes for me.

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  15. #105

    Default Re: Med2 Preview Event... the answers

    I hate how you can only bribe units that you can recruit.

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  16. #106
    Member Member Underdog687's Avatar
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    Default Re: Med2 Preview Event... the answers

    Cheers all good info

  17. #107

    Default Re: Med2 Preview Event... the answers

    can we play with the ottomans?

  18. #108
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by tefo87
    can we play with the ottomans?
    Welcome to the Org, tefo87! CA has already said the Turks will be a playable faction, although they're not specifically called the Ottomans in the game.
    "MTW is not a game, it's a way of life." -- drone

  19. #109

    Default Re: Med2 Preview Event... the answers

    Will you be able to assasinate your own generals?

    Or with Spies put them on trial for treason?

    I know Inquisators are Papal controlled now.

    I run my campaign as a true Catholic King should, probably because I'm a true Catholic. I kill all Perverted Generals and eliminate those who are abusing my people. In Rome I couldn't do this(Maybe I just didn't know how?) and I found it quite disappointing to have to suicide them in a battle. Not my style, I don't want them dieing with honor, I want them eliminated for the people to see that evil will be eliminated in my Kingdom.


    Thanks

    Lord_Phan

  20. #110
    Member Member Polemists's Avatar
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    Default Re: Med2 Preview Event... the answers

    It really should be.

    It honestly should be. While I know the main way to do this in MTW 1 was to inquisite them, I recall assination as a option. Spies could never put them on trail for treason, that's just not or ever has been in game. Spies just make there bad traits more public, so better used against opposition.


    If you were clever and could use a spy on your own general you could try to find a low faith trait, and then put him near inquisitors I guess. Still recall there were quite a few uncatholic, bad, whatever generals who were highly popular and lost in battle, historically.


    Anyway here's my question:

    If you get your cardinal elected to pope, how much control do you have? Do crusade requests come to you now? Do you pick crusade targets? Do you control where inquistors go and who to excommunicate? I mean just how much power does becoming a pope give you?


    I'm just curious

  21. #111

    Default Re: Med2 Preview Event... the answers

    Getting your cardinal elected makes your relations with the Vatican better. That is all I am afraid.
    Its not flooding if you have something good to say.

  22. #112
    Member Member Polemists's Avatar
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    Default Re: Med2 Preview Event... the answers

    So if I"m elected to pope all I get are good relations? I can't send inquistors, choose crusade targets, or excommunicate anyone?

    Well i'll hope, I havn't heard anything official on this yet :P

  23. #113
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by Polemists
    It really should be.

    It honestly should be. While I know the main way to do this in MTW 1 was to inquisite them, I recall assination as a option. Spies could never put them on trail for treason, that's just not or ever has been in game. Spies just make there bad traits more public, so better used against opposition.
    Spies could put your own generals on trail and execute them. The less loyal your general was the easier it could be done.
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  24. #114
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: Med2 Preview Event... the answers

    4. Like I said before, kill speeds and run speeds are down. But I'm not sure if it's enough for the people who didn't enjoy it in Rome. If I had to guess (warning, take this for what it is; a guess..) it's probably a reduction of about 25-40% in kill speeds and movement speeds.
    Playing the 2 Historical battles, I was able to complete and win both of them without using pause, while I used pause quite a lot in Rome's historical battles. I personally felt that the speed was pretty good in that I felt in control, without needing to pause the game, but also always having something to do or adjust.
    Once more, this is just me personally. I think it might still be too fast for some people, but I guess that's inevitable.
    Could you give a comparative analysis of the battle speeds?

    a) MTW2 vs MTW/STW and/or the MedMod (if you've played it)

    b) MTW2 vs. RTR mod

    c) MTW2 vs the EB mod

    Did your line hold, if so for how long? How would you say this compares to, a, b and c?

    Did the AI present a coherent line, and did it hold its position; or did it advance its line in a piecemeal fashion?

    Did the AI attempt reasonable and effective flanking manuevers?

    Did the AI ***respond*** to your flanking or other type of manuevers? Did it **counter-manuever** appropriately?? Like the the AI does in STW and MTW?

    For example, in RTW, I could place my Cav (or any unit) way out on the my line's flank and the AI simply would not respond, allowing the cav to zoom right past its line and into the its rear.

    Also, did the AI utilize terrain to its benefit?

    ---

    I find it stultifying that you are invited to a 'Preview Event', representing a 'Community' of gamers, and the representatives involved aren't capable of answering some of the most mundane questions.

    BTW, perhaps I missed it, but you didn't say much regarding your experience playing on the Campaign Map. Any comments?

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  25. #115

    Default Re: Med2 Preview Event... the answers

    I don't think he was expecting the Spanish Inquisition

  26. #116
    Member Member JFC's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by Furious Mental
    I don't think he was expecting the Spanish Inquisition
    NOBODY EXPECTS THE SPANISH INQUISITION!

  27. #117
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    Quote Originally Posted by ToranagaSama
    Could you give a comparative analysis of the battle speeds?

    a) MTW2 vs MTW/STW and/or the MedMod (if you've played it)

    b) MTW2 vs. RTR mod

    c) MTW2 vs the EB mod

    Did your line hold, if so for how long? How would you say this compares to, a, b and c?

    Did the AI present a coherent line, and did it hold its position; or did it advance its line in a piecemeal fashion?

    Did the AI attempt reasonable and effective flanking manuevers?

    Did the AI ***respond*** to your flanking or other type of manuevers? Did it **counter-manuever** appropriately?? Like the the AI does in STW and MTW?

    For example, in RTW, I could place my Cav (or any unit) way out on the my line's flank and the AI simply would not respond, allowing the cav to zoom right past its line and into the its rear.

    Also, did the AI utilize terrain to its benefit?
    I only played both Historical battles twice because I didn't have time to play them more. Also, these battles are very scripted, so it isn't a very good sample. For instance, in Agincourt, France attacked in waves, and you didn't have all that much to do (nearly half your army was archers). So that was more or less just shoot and hold ground.
    Also, 'how long my line holds' is really ambigious, some units had experience, some improved shields etc. It's almost impossible to judge that, I don't think I could even say those things with certainty about Rome.
    The cavalry of the AI was more sensible then in Rome, I gave the example of the Pavia battle where they foiled the easy flanking plan that worked so well in Rome.
    There also wasn't that much terrain to worry about. In Agincourt the main battle is flat with trees to the sides, and in Pavia, there are only a few small hills (on 2 of which artillery is standing and nothing else) so again, I can't say.
    In Agincourt the battleline was maintained, but in Pavia there were multiple fronts that all acted independantly (as you start you'll be under attack from two sides), and there was scripting involved (like the king regrouping with the second battle line).
    I actually never played with the EB or RTR mods, I was busy working on my guides and a Warhammer mod before I shelved Rome for a while and played WoW.
    But relating to Medieval and Shogun, it's still slightly faster, but it is a definate improvement over Rome. That's all I can say really. I was happy with the speed, because like I said, I always had stuff to do while I didn't need to use pause (whereas in Medieval I usually played on higher then normal speed and in Rome I paused the game sometimes).


    I find it stultifying that you are invited to a 'Preview Event', representing a 'Community' of gamers, and the representatives involved aren't capable of answering some of the most mundane questions.
    It's actually pretty understandable. CA Australia is the main HQ for CA, there is where all the latest balancing and such goes on, and it was still being handled (and probably still is) at the time of the event.
    And as far as the modding goes, that's also something they personally didn't have to deal with.
    Although I'm also a bit disappointed we didn't get answers to all the questions, I am happy for the ones we did get.

    BTW, perhaps I missed it, but you didn't say much regarding your experience playing on the Campaign Map. Any comments?

    Thank you for your efforts.
    There was no campaign mode for the demo, just one battle tutorial and 2 Historical Battles. They did show some of the campaign, but we weren't allowed to personally play it, and what he showed was very similar to the video's already present.
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  28. #118
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Med2 Preview Event... the answers

    I got a reply from Ian today, which I thought I'd share with you

    Hi Harm,

    Sorry about the delay in response but, as you guessed, it's really rather busy around here at the moment! :)

    Anyway, I did send your questions over to the Aussies but they're just too flat out to find the time to answer the questions, I'm afraid. However, I believe there is going to be something about modding on totalwar.com very soon - and I'll chase the Aussies up as soon as the game has gone gold to answer your questions in full.

    Please feel free to chase me up on this regularly - as I'd be liable to forget otherwise! :)

    Speak to you soon,

    Cheers,

    Ian

    I think that's good news; they are working hard on the game and we'll soon get a few answers. :)
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    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

  29. #119
    Captain Obvious Member Maizel's Avatar
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    Default Re: Med2 Preview Event... the answers

    OMGZ U GUTS CONNEXXIONS =O


    Yeah, very good news indeed

    Though it could be another 3 weeks before it goes gold

  30. #120
    lurker Member JR-'s Avatar
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    Default Re: Med2 Preview Event... the answers

    i look forward to the modding answers.

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