Interesting. When I play rpgs I usually opt for the most neutral position possible with a lean towards the Neutral-Good alignment (to invoke an AD&D term). I generally despise being forced to take a path which leads to the stereotypical archetype of a 'good' or 'evil' person. But what I really loathe are games that claim you can choose your own moral and ethical path but penalize you for pursuing anything but the goody-two shoes path to pink-fluffy goodness.Originally Posted by Wakizashi
As in real life I prefer my fantasy worlds filled with moral shades of gray. About the only time I lean heavily towards one alignment or the other is if the payoff (read as items, reputation or cool cutscenes) is more substantial for doing so. Oddly enough this self serving pragmatism which governs my rpg playstyle still places me in Neutral-Evil territory.
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