Quote Originally Posted by Wakizashi
Theres something about RPGs, that if I'm ever given the opportunity to be absolutely evil beyond imagination, I do it. I don't know why, because I'm not an evil person by nature. KOTOR 1 and 2 were both good examples, my characters always seem to become extremely evil. And in Neverwinter Nights, my Character was so evil, I actually halted the story line mid-way, because I killed a Character I wasn't supposed to.
Interesting. When I play rpgs I usually opt for the most neutral position possible with a lean towards the Neutral-Good alignment (to invoke an AD&D term). I generally despise being forced to take a path which leads to the stereotypical archetype of a 'good' or 'evil' person. But what I really loathe are games that claim you can choose your own moral and ethical path but penalize you for pursuing anything but the goody-two shoes path to pink-fluffy goodness.

As in real life I prefer my fantasy worlds filled with moral shades of gray. About the only time I lean heavily towards one alignment or the other is if the payoff (read as items, reputation or cool cutscenes) is more substantial for doing so. Oddly enough this self serving pragmatism which governs my rpg playstyle still places me in Neutral-Evil territory.