Sorry, but I totally agree with you and that was the point I was trying to make, TW is a wargame like WH40K (but not the RTS DoW) and as such sometime your unit of gothic solders will all roll a 1 and miss and sometime sthe peasants will all roll a 6 and do okay...Originally Posted by Myrddraal
Mind you peasant stats are so rediculous that I do not wonder if most of the time they really not have a something like 1% chance of making a kill...
I mean I tried this the other day; one unit of Cataphracts verses a full stack of peasants, no upgrades (huge units). Yes the Cataphracts won easily causing ome rediculous amount of casulaties 2000+ before the peasant army's morale completely collapsed. But the Cataphracts did take some casulaties so even with a attack of one for the peasants and a defense of 23 for the Cataphracts there was some some chance of the peasant's attacks succeeding in there...
Maybe it is a bonus of using huge units, the statistical oddities even out for huge units producing more predictable gameplay?
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