Im noob at RTW:BI modding, ive just started making my own skins for fun. I did a forum search for this and couldnt find an answer...
Heres my problem - if i edit and re-save any skin that has round shields, the alpha seems to mess up in-game, so that the corners of the square become fully visible. They are parts beyond the skin, pitch black usually, and it looks really ugly.
BUT this only happens to a few units at a time, usually at the edge of the formation, and only when the camera is pretty close. Its really annoying though...
I am using photoshop elements with the nvidia DDS format plugin. The alpha/mask channel thingy looks fine when i am editing the file, and still looks fine if i open it again. So im guessing that i should be fiddling with the save options? Ive just been using the plugin defaults, as ive no idea what the game wants best.
Well, thanks very much for any help...![]()
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