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  1. #1

    Default Re: Two questions

    Quote Originally Posted by Svenska
    1) I have a basic laptop, that I guess is having a bit of trouble because even though I can play it, my infantry are messed up. While there bodies stay in place, they have crazy long arms, and they stretch there necks like some crazy mutant or something.
    I'm sorry that i can't offer any advice on how to fix this problem, beyond playing the game on a pc or better laptop, but i would really like to see a screenshot of mutant infantry with stretched necks and arms.


    Quote Originally Posted by Ludens
    It's not that bad. Usually people get promoted in two or three weeks.
    Well, that's good to know. Who handles the promotions?

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  2. #2
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Two questions

    For the Julii I use a checker board formation, units spread out to just 3/4 ranks deep, with 2 rows of infantry (creates longer lines, but needs less units). Best infantry on the second row. Cavalry behind infantry on flanks, archers ahead of infantry. General behind infantry where he can safely bark out orders from a cowardly/safe distance until he's ready to finish the enemy. You should be able to field a few Hastati early on and these are solid units. Stick 'em on fire at will. If you have any rubbish units like town watch, stick them in the front row. The checker board formation ensures the second row gets stuck in early, so if the militia turn and run, the second row can intercept pursuers if need be. You can always stick militia on guard mode. They'll just try and stand their ground for as long as possible, giving you a chance to move other units and cavalry around to flank the enemy. If your entire front row consists of rubbish fodder units, you run the risk of causing a chain rout, so in that case, strengthen the line with some more experienced Principes or Hastati. Also don't commit your cavalry too early. Depending on how much you have, it's best to wait until you can be sure you can hit the enemy flanks/rear with them. Of course, if there's enemy cavalry roaming, you should intercept if you can be sure you can beat them.

    I recommend always going on the attack in RTW, unlike in MTW/STW where you ideally want to be the defender. The AI is much more docile and tends to sit back enabling you to dictate how your two opposing lines will meet. You can also use artillery when attacking because the AI will usually not react until you start firing lots of fiery boulders at its troops.

    Here's some examples of Julii formations:


    Checkerboard formation. All round useful tactic, best early on before heavy legionaries.


    One infantry line. Adapt to situation as it requires it basically.


    Once you have lots of heavy infantry units that you know are superior to the enemy's infantry, you're just as well to use one strong line to hammer home your advantage.
    Improving the TW Series one step at a time:

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  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Two questions

    Quote Originally Posted by CaesarAgustus
    Well, that's good to know. Who handles the promotions?
    Ser Clegane, although every staff member can recommend a junior member for promotion to him.
    Looking for a good read? Visit the Library!

  4. #4
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: Two questions

    Does a mod count as a staff member? Or only admins?

    Anyway, my setup goes a bit like this:
    https://forums.totalwar.org/vb/showp...10&postcount=5

    Of course that tactic was very useful in MTW but I don't see why you can't use it on Rome, it's seems to work on RTW for me just as well as it did before.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Two questions

    Quote Originally Posted by Raz
    Does a mod count as a staff member? Or only admins?
    Both moderators and assistant-moderators count as staff members.
    Looking for a good read? Visit the Library!

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