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Thread: Inca - Total War

  1. #451
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    The plugins released are created for Max.
    As for getting Max im not sure where you can download a trial. I got mine through univiersity.
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  2. #452
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    Well done !!

    Hmmm.... i dont think if it is worth making complicated textures for them.... a simple wood texture for the wooden part, respectively stone, copper, gold texture for the tip (depending on the unit). Also, Filibustiera had shown a specific Mapuche attack weapon.... it would be good if we managed to insert it somehow....

    How about the blowpipe ? What do you think, any chances to see such a thing inserted, or should we give up to the concept ?
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  3. #453
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    Concept art !! We do need some concept art... drawing warriors, etc... I have seen that SoupNazi has joined our mod... and he made some extraordinary drawings of medieval warriors, he could help us
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  4. #454
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Modelling a blow pipe is not the issue, its animating the damn thing. I'm not an animator let alone knowing how to get them into the game. All my past exploits have involved using an exisiting animation set i did try to play with animations once but failed.
    Answer is if you can get an RTW experienced animator in then yes we can have blowpipes.

    Oh, plus im reasonable concept artist but no where near the best. Some what still learning how to sketch things to scale.
    Last edited by richyg13; 11-21-2006 at 23:57.
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  5. #455
    Member Member Tuuvi's Avatar
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    Default Re: Inca - Total War

    were blowpipes used in warfare or were they just for hunting? Also with all these proffesenial artists I am starting to feel worthless..

  6. #456
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Quote Originally Posted by Lignator
    were blowpipes used in warfare or were they just for hunting? Also with all these proffesenial artists I am starting to feel worthless..
    Very worthwhile item of interest to research... OI RESEARCH PEOPLE!!! GET TO WORK!!! ... sorry my leadership skills crossing over again... im the group leader to a team of 11 people in university for a project and i been sorting them out all day! lol

    Plus, us artists just make things look pretty, we worthless otherwise :D
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  7. #457
    Inca Total War Member Member Filibustería's Avatar
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    Default Re: Inca - Total War

    Quote Originally Posted by Rex_Pelasgorum
    Concept art !! We do need some concept art... drawing warriors, etc... I have seen that SoupNazi has joined our mod... and he made some extraordinary drawings of medieval warriors, he could help us
    I cant post real drawings since i have not a scaner, but I did my best and Painted this makana warrior... Hope it can be used as a reference.
    I didnt draw the makana because i already posted one


  8. #458

    Default Re: Inca - Total War

    Quote Originally Posted by Lignator
    were blowpipes used in warfare or were they just for hunting? Also with all these proffesenial artists I am starting to feel worthless..
    I actually AM worthless! Feel any better?

  9. #459
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: Inca - Total War

    Quote Originally Posted by Filibustería
    Will the campaign map be provincely balanced?
    I mean, will there be only 3 provinces coverig brazil or chile-argentina while there are 4567 provinces in peru alone?

    I didnt like that in rome total war: there were 675 provinces in europe and 17 for middle east and Africa....
    There was only really 103 provences in RTW campaign map...

    Welcome to the mod Richyg13!!

    Has anyone tried the Chachapoyas yet? How are they, do I need to balance them more?

    Note: Motep said that the Incas are somewhat more powerfull than the Ayamra, that will be remedied by allowing them to recruit their units much sooner than the Incas.


    Just a reminder: We are leaving next week and our laptop is not fixed yet (not that I am allowed to use it to mod). So does anyone else know how to mod units (aside from Motep and anyone else not allowed to mod)? If not then the mod will come to a big halt in progress untill January, and that would be really bad.

    EDIT:
    @Richyg13 Aside from the units, we also need a bola model for the bola throwers, so if you could do that as well...


    Quote Originally Posted by Lonely_Soldier
    Hello everyone,

    Thanks for your choice to watch this mod, but I can now say for certain that it is quite dead in its original concept. A new mod, which RichyG13 founded, called the Renaissance World: TW or somesuch, was started, but I'm not sure if it is being followed through.

    I blame myself for the mod's death, as I really didn't put in as much effort as I should have. I also feel strongly that the mod would have had a demo version released some time ago, late last yearish, if our mapper, whose name I will not spread, had delivered his beta world map to us.

    Again, I thank you for your interest. If this concept ever resurfaces it will be based on MII or a later Total War game.

    Yours faithfully,
    Lonely Soldier
    This is from ModDB in the Age of Mankind discussion

    Richyg13, did Renaissance World: TW take off? Do you have models/skins from this?
    Last edited by ByzantineKnight; 11-22-2006 at 05:35.
    RIP Tosa, I can't believe you are gone, but we will never forget you

  10. #460

    Default Re: Inca - Total War

    Hi there

    Im new here, really surprised by the efforts of some people developing interesting mods for RTW. I love this game, and then I come upon this room with a proyect that has really awaken my enthusiasm. I have long dreamed and waited to see the Inca empire brought to a game with the most exact historical accuracy possible, but most of the games in wich they have appeared show -to my pain- an "azteclike" inca civ, full of mid-naked, bird-like plumed warriors, armed wit macuahitls and tepoztopillis.

    ¿Did I mention i am peruvian? well, its not that all peruvians know how incan warriors exactly where (most of them have the aztec-like inca warrior stereotype deep in there heads). I also dont know if there are other peruvians in this forum (if there are any, my greetings =)) but what is true is that to live here is a really big advantage if someone has curiosity and wants to learn about prehispanic past, especially if, like me, has been obsesed with the incan military, studing every possible source. Now, i see there is not only the chance to help make a rts (a mod well) based in this extraordinary civilization, but that it can be done with the awsome engine of RTW.

    Well, what I want to offer here is my absolute help with all the knowledge I handle about the Inca civilization, in matter of dresses, weapons, places, cities, military ranks, and all what could contribute to a more realistic gaming experience. Im tired of naked indians passing for incas in the games, movies or series, and i want to contribute to end this ang a more realistic image of incan society. I have not read all the messages in the forum, so I really dont know how much developed the mod is nor wich sources are you handling for the design of the military suits. nevertheless, I have seen some images and concept art some of you have posted in this forum and certainly, I tell with no doubt and complete sureness there are some deep and crucial errors in them. Ill tell you wich are they i me next posts

    Unfortunately, I dont have the skills to manage textures (I neither know how to make textures =() but I have some good drawing abilities. I hope soon to place here some of my own concept art of incan (and chachapoya, chanca, huanca, Kolla (or aymara), chimu) warriors, with the explanation of the different parts of the suits that i draw (thus you know im not showing nonsenses or idealizations).

    well, as I said, I hope i can be of some help. if you have any doubts or questions just mail me or post them. If you agree with my idea, il try to post the first drawing soon. greetings again and keep up the good work!, bye.

  11. #461
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    I'm lazy :P so can you link we to a reference image for the bola throwers?

    Age of Mankind was a major project, which i did indeed follow up into a renaisance mod. Ironically someone else has stolen that name to another mod lol.

    AOM did have a few Inca units made for it but this was back before i was any good at modeling. Secondly, i doubt that i still have the original files unless they;re stored somewhere on my external hard drive... the best thing we could extract from the mod would be the faces i developed for the south american factions, managed to get a decent tanned skin tone, but im sure i can redevelop this again without much of a problem.

    ---

    If theres a reference here by lunch time i can start work on the bola.
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  12. #462
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: Inca - Total War

    Quote Originally Posted by richyg13
    I'm lazy :P so can you link we to a reference image for the bola throwers?

    Age of Mankind was a major project, which i did indeed follow up into a renaisance mod. Ironically someone else has stolen that name to another mod lol.

    AOM did have a few Inca units made for it but this was back before i was any good at modeling. Secondly, i doubt that i still have the original files unless they;re stored somewhere on my external hard drive... the best thing we could extract from the mod would be the faces i developed for the south american factions, managed to get a decent tanned skin tone, but im sure i can redevelop this again without much of a problem.

    ---

    If theres a reference here by lunch time i can start work on the bola.
    Bolas, here you go
    If you need anything else, just google bola or bolas, you should come up with enough information.


    @Antarkie: Thank you for your interest in our mod, I am sure you will be of great help, but we need Rex to post to make it official!! It is good to see that we are gathering a following!!
    RIP Tosa, I can't believe you are gone, but we will never forget you

  13. #463
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Bola Attempt Render


    I tried to keep it as simple as possible, it isnt possible to flex the rope bit. For animations use the slinger set and it will look fine.

    Incan Officer 1 Renders
    Last edited by richyg13; 11-22-2006 at 17:25.
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  14. #464

    Default Re: Inca - Total War

    Hi again

    Just a little reference Id like to make, the "bolas" term for this weapon is actually the spanish name for the device, and its not even a translation (i dont know why wikipedia doesnt say anything about this). in the original quechua this weapon is known as "Ayllo" (or ayllu), and some say it began being used intensivley in battle after the spanish arrival, since the thing trapped the horses in charge making them fall.

    I think a more proper name fot this unit could be "Incan Ayllo warrior" or "Ayllo thrower" (notice i write "AYLLO" and not "AYLLU", ayllu was the characteristic familiy unit in the ancient andes, but in fact they sound just the same). good luck there!

    PD: ill try to post soon an image of a Ayllo warrior
    Last edited by Antarki; 11-22-2006 at 18:18.

  15. #465
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    Unfortunately, I dont have the skills to manage textures (I neither know how to make textures =() but I have some good drawing abilities. I hope soon to place here some of my own concept art of incan (and chachapoya, chanca, huanca, Kolla (or aymara), chimu) warriors, with the explanation of the different parts of the suits that i draw (thus you know im not showing nonsenses or idealizations).
    Welcome into the mod !
    We will need that concept art as soon as possible...
    Also, we are facing the issue of giving names to units in the native languages... with the Mapuche, Inca and Aymara we managed to finish them very well, but what about Chachapoyas native names for units, or Chimu names (Chimu languages are, unfortunately dead for about 50 years or so...), not to mention the more obscure Aguaruna....There is plenty of reading to do.... familly trees to make, etc.

    About Chimu, a necesarry reading !!

    http://www.indiana.edu/~arch/saa/mat...saa_mod08.html

    Richyg13 .... your awesome work and dedication impress me !!

    Hopefully, we will finish the mod in the spring...
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  16. #466
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Inca - Total War

    Tomorrow i am going to have books of history of my teacher from the school. I hope this can help.




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  17. #467
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    CHIMU PERSONAL NAMES (leaders, generals)

    Naymlap
    Taycanamo
    Y Ancenpinco
    Pacatnamu
    Minchancaman
    Cium
    Zolzdoni
    Fempellec
    Guacricaur
    Nancenpinco
    MichanVaman
    Chumun Caur
    Guamanchumo
    Acocoyucj
    Cajacimcim
    Pita Zofi
    Ninacola
    Ninagintue
    Fonda
    Occhocalo
    Xan Muchec
    Ollop-copoc
    Llapchiluli
    Mascuy
    Cuntipallec
    Allascunti
    Nofan-nech
    Mulumuslan
    Llamecoll
    Lanipat-cum
    Acunta
    Fallenpisan
    Eguempisan
    Secfunpisan
    Oxa
    Pallesmassa

    Possible leader title : Chimu Capac


    (all that i managed to find so farr...)

    There is a beatifull legend of Naymlap, it is on the net, we could insert elements of it into the mod (such as traits, ancilliaries related to it, etc..)

    There is also the Oxaguaman chronicle written in the XVI century... i will search for it on the net.

    P.S: in order to have historicall accuracy, there is a lot of rather obscure historicall information wich we must , more or less, read... but anyway, what you find out can turn out to be fascinating (at least from my point of view as a real life amateur ancient historian).
    Last edited by Rex_Pelasgorum; 11-22-2006 at 22:36.
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  18. #468
    Naked Game Fanatic Member Murfios's Avatar
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    Thumbs up Re: Inca - Total War


    Those Model are awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    I think Caius posted a Diaguita or MApuche swarrior that where like a coyote and the other like a deer. Could you make those?

    Edit: Will aztec fight the Inca in a Historic battle??
    Could the officer have a cape??
    Last edited by Murfios; 11-22-2006 at 22:46.

  19. #469
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Those Model are awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    I think Caius posted a Diaguita or MApuche swarrior that where like a coyote and the other like a deer. Could you make those?

    Edit: Will aztec fight the Inca in a Historic battle??
    Could the officer have a cape??
    Anything you want done just give/show me reference and I'll make, even if its a concept and not an actual historical reference.

    Capes are relativly easy to do, what kinda cape did you have in mind since none of AOM's research showed the Inca wearing capes.
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  20. #470
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    Edit: Will aztec fight the Inca in a Historic battle??
    Could the officer have a cape??
    No, aztecs did never even knew that Inca did exist !

    Anything you want done just give/show me reference and I'll make, even if its a concept and not an actual historical reference.
    In the previous pages of this thread, i have posted a number of images of Chimu Warriors.... those are the ones wearing different things on their heads

    P.S: there might be a way to get the map heights... i shall speak with Caius when i will have specific informations
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  21. #471
    Inca Total War Member Member Filibustería's Avatar
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    Default Re: Inca - Total War

    Quote Originally Posted by richyg13
    Anything you want done just give/show me reference and I'll make, even if its a concept and not an actual historical reference.
    Reference: Mapuche Two handed Clubman!!


  22. #472
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: Inca - Total War

    Quote Originally Posted by richyg13
    Bola Attempt Render


    I tried to keep it as simple as possible, it isnt possible to flex the rope bit. For animations use the slinger set and it will look fine.

    Incan Officer 1 Renders
    Yes, that is awsome!! And I agree about the slingers.

    Quote Originally Posted by Antarki
    Just a little reference Id like to make, the "bolas" term for this weapon is actually the spanish name for the device, and its not even a translation (i dont know why wikipedia doesnt say anything about this).
    I didn't know that, but instead of Bola throwers or something like that we are using: Boleadora, Avestrucera, and Perdida (depending on the number of weights the Bolas(or Ayllo))

    @Murfios: Not the incans will not fight the aztecs in historical battles, but that is what custom battles are for!!
    RIP Tosa, I can't believe you are gone, but we will never forget you

  23. #473

    Default Re: Inca - Total War

    Ok, I have the sketch of the ayllo soldier, problem is I dont know how to upload the image here, ¿could you help me a little with that?, what do I have to do?

    for instance, I have a Moche dictionary. Muchik or moche, the languaje of the north coast spoken by ancient moches was also sepaken by the chimu and other people of the place (we should believe that, since the spanish made up this dictionary and other muchik dictionaries to understand the people of the kingdom of chimu, by the time a province of the Inca but a very important and populated one). ill look there for some terms, there should be some interesting stuff there.

    just tell me how to hang those images !! bye

  24. #474
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    -upload your image at www.imageshack.us
    -copy and paste the text labeled "thumbnail 1" or "hotlink 1" into a reply
    -your image will be displayed here.
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  25. #475
    Rex Pelasgorum et Valachorum Member Rex_Pelasgorum's Avatar
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    Default Re: Inca - Total War

    Using the tutorial of BDH, i managed to make a piece of Map_Heights.tga of Northern Chile... i`ll speak with Caius to see how is the progress, and what needs to be done for the map

    Deffinetly we will need high resolution as we will have to represent high plateu regions... the altiplano...
    Dogma nemuririi sufletului îi fãcea curajosi fãrã margini, dispretuitori fatã de orice pericol, poftitori de moarte (apetitus morti) luptãtori cu hotarâre si cu o întreprindere de speriat.
    (Metianus Capella)


  26. #476
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: Inca - Total War


    This is a easier way to look at it...
    [IMG][/IMG]
    The cape..well, somewhat like that dude. If it where posible, a bit over the shoulders.



    Can all peseants throw rocks?
    Last edited by Murfios; 11-23-2006 at 20:40.

  27. #477

    Default Re: Inca - Total War

    Peasants can throw rocks?

  28. #478

    Default Re: Inca - Total War

    Ok, Here goes the concept for an ayllo soldier:

    [IMG][/IMG]

    The numbers are as follow:

    1. the suit is a plain yellowish uncu, no stripes, no decorations, since this is light unit and of extraction from the common people. there are no decorations.

    notice the long hair, please remeber: NOBLEMEN USED SHORT HAIR; PEASANTS LONG HAIR. so captains, the inca and the Cuzco noblemen used very short hair. (nevertheless this doesnt aplly to all elites of the andes)

    2. the shield is the common wooden one, wrapped in yellow leather with decorations in the front.

    3. the sandals are of auquenid leather , brownish or orange with stripes.

    4. the helmet or "chuku" is a standard inca helmet, they where made of wood or reinforced branches wrapped in wool. there are some of them in the museum here, they look more like skater helmets but with a woolish texture. almost every inca soldier whore chukus. (in a belic culture in wich clubs where the staple, how could yo not protect your head?)

    5. well, for this unit this is just a simple stone club for when the ammo runs out.

    6. well, the "boleadorea" or ayllo. this goes inside a..

    7. ..."chuspa" or bag. every slinger had a chuspa with stones. is obviious that a unit armed with ayllos should have also had one to handle the ayllos wich are easy to transport in a bag.

    Ok, I hope you can see the image. if not ill link it again. I´ve come upon some concerns about this kind of warrior.. dont think it could have existed as armed only with this wearpon...but ill tell you later about that. for now, hope this can be of use to you.


    AHHH, for the peasants,...i was thinking if they could attack with slings in the begining, you know, with just a little amo and then armed with simple stone clubs. this is cause andean peasants at the time where since childhood trained in the sling not only for battle but to pest the vermins and nefarious birds form crops, and also foxes or even pumas when they appeared as a menace to the cattle

  29. #479
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Do you think it would be wise to get ourselves a private forum now that we've started artwork? That way we can all catergorize our work and findings so i know what I need to do and what everyone else is doing.

    @Antarki
    I love the concept, should be great to work from!!

    So everyone knows im working on the first inca officer. He has long hair, is this going to be a problem?? or will he do as a sergeant type officer?
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  30. #480
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Inca - Total War

    Officer Update
    Render shows progress with texturing (very simple first layer) and start of weighting to the RTW skeleton.


    This is almost ready to be entered into CAS format... im reasonably sure it will work fine. I dont have RTW installed right now due to lack of HD space, so someone will have to test it for me. I'll finish a sample texture to use in testing.

    ----

    Also, those soldiers that Murfios has posted... can someone draw concepts for them since the detail is poor on that picture.
    Last edited by richyg13; 11-24-2006 at 00:50.
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