The plugins released are created for Max.
As for getting Max im not sure where you can download a trial. I got mine through univiersity.
The plugins released are created for Max.
As for getting Max im not sure where you can download a trial. I got mine through univiersity.
2D & 3D Games Artist
- http://richyg13.deviantart.com
Well done !!
Hmmm.... i dont think if it is worth making complicated textures for them.... a simple wood texture for the wooden part, respectively stone, copper, gold texture for the tip (depending on the unit). Also, Filibustiera had shown a specific Mapuche attack weapon.... it would be good if we managed to insert it somehow....
How about the blowpipe ? What do you think, any chances to see such a thing inserted, or should we give up to the concept ?
Concept art !! We do need some concept art... drawing warriors, etc... I have seen that SoupNazi has joined our mod... and he made some extraordinary drawings of medieval warriors, he could help us![]()
Modelling a blow pipe is not the issue, its animating the damn thing. I'm not an animator let alone knowing how to get them into the game. All my past exploits have involved using an exisiting animation set i did try to play with animations once but failed.
Answer is if you can get an RTW experienced animator in then yes we can have blowpipes.
Oh, plus im reasonable concept artist but no where near the best. Some what still learning how to sketch things to scale.
Last edited by richyg13; 11-21-2006 at 23:57.
2D & 3D Games Artist
- http://richyg13.deviantart.com
were blowpipes used in warfare or were they just for hunting? Also with all these proffesenial artists I am starting to feel worthless..![]()
Very worthwhile item of interest to research... OI RESEARCH PEOPLE!!! GET TO WORK!!! ... sorry my leadership skills crossing over again... im the group leader to a team of 11 people in university for a project and i been sorting them out all day! lolOriginally Posted by Lignator
Plus, us artists just make things look pretty, we worthless otherwise :D
2D & 3D Games Artist
- http://richyg13.deviantart.com
I cant post real drawings since i have not a scaner, but I did my bestOriginally Posted by Rex_Pelasgorum
and Painted this makana warrior... Hope it can be used as a reference.
I didnt draw the makana because i already posted one
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I actually AM worthless! Feel any better?Originally Posted by Lignator
There was only really 103 provences in RTW campaign map...Originally Posted by Filibustería
Welcome to the mod Richyg13!!![]()
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Has anyone tried the Chachapoyas yet? How are they, do I need to balance them more?
Note: Motep said that the Incas are somewhat more powerfull than the Ayamra, that will be remedied by allowing them to recruit their units much sooner than the Incas.
Just a reminder: We are leaving next week and our laptop is not fixed yet (not that I am allowed to use it to mod). So does anyone else know how to mod units (aside from Motep and anyone else not allowed to mod)? If not then the mod will come to a big halt in progress untill January, and that would be really bad.
EDIT:
@Richyg13 Aside from the units, we also need a bola model for the bola throwers, so if you could do that as well...
This is from ModDB in the Age of Mankind discussionOriginally Posted by Lonely_Soldier
Richyg13, did Renaissance World: TW take off? Do you have models/skins from this?
Last edited by ByzantineKnight; 11-22-2006 at 05:35.
RIP Tosa, I can't believe you are gone, but we will never forget you
Hi there
Im new here, really surprised by the efforts of some people developing interesting mods for RTW. I love this game, and then I come upon this room with a proyect that has really awaken my enthusiasm. I have long dreamed and waited to see the Inca empire brought to a game with the most exact historical accuracy possible, but most of the games in wich they have appeared show -to my pain- an "azteclike" inca civ, full of mid-naked, bird-like plumed warriors, armed wit macuahitls and tepoztopillis.
¿Did I mention i am peruvian? well, its not that all peruvians know how incan warriors exactly where (most of them have the aztec-like inca warrior stereotype deep in there heads). I also dont know if there are other peruvians in this forum (if there are any, my greetings =)) but what is true is that to live here is a really big advantage if someone has curiosity and wants to learn about prehispanic past, especially if, like me, has been obsesed with the incan military, studing every possible source. Now, i see there is not only the chance to help make a rts (a mod well) based in this extraordinary civilization, but that it can be done with the awsome engine of RTW.
Well, what I want to offer here is my absolute help with all the knowledge I handle about the Inca civilization, in matter of dresses, weapons, places, cities, military ranks, and all what could contribute to a more realistic gaming experience. Im tired of naked indians passing for incas in the games, movies or series, and i want to contribute to end this ang a more realistic image of incan society. I have not read all the messages in the forum, so I really dont know how much developed the mod is nor wich sources are you handling for the design of the military suits. nevertheless, I have seen some images and concept art some of you have posted in this forum and certainly, I tell with no doubt and complete sureness there are some deep and crucial errors in them. Ill tell you wich are they i me next posts
Unfortunately, I dont have the skills to manage textures (I neither know how to make textures =() but I have some good drawing abilities. I hope soon to place here some of my own concept art of incan (and chachapoya, chanca, huanca, Kolla (or aymara), chimu) warriors, with the explanation of the different parts of the suits that i draw (thus you know im not showing nonsenses or idealizations).
well, as I said, I hope i can be of some help. if you have any doubts or questions just mail me or post them. If you agree with my idea, il try to post the first drawing soon. greetings again and keep up the good work!, bye.
I'm lazy :P so can you link we to a reference image for the bola throwers?
Age of Mankind was a major project, which i did indeed follow up into a renaisance mod. Ironically someone else has stolen that name to another mod lol.
AOM did have a few Inca units made for it but this was back before i was any good at modeling. Secondly, i doubt that i still have the original files unless they;re stored somewhere on my external hard drive... the best thing we could extract from the mod would be the faces i developed for the south american factions, managed to get a decent tanned skin tone, but im sure i can redevelop this again without much of a problem.
---
If theres a reference here by lunch time i can start work on the bola.
2D & 3D Games Artist
- http://richyg13.deviantart.com
Bolas, here you goOriginally Posted by richyg13
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If you need anything else, just google bola or bolas, you should come up with enough information.
@Antarkie: Thank you for your interest in our mod, I am sure you will be of great help, but we need Rex to post to make it official!! It is good to see that we are gathering a following!!
RIP Tosa, I can't believe you are gone, but we will never forget you
Last edited by richyg13; 11-22-2006 at 17:25.
2D & 3D Games Artist
- http://richyg13.deviantart.com
Hi again
Just a little reference Id like to make, the "bolas" term for this weapon is actually the spanish name for the device, and its not even a translation (i dont know why wikipedia doesnt say anything about this). in the original quechua this weapon is known as "Ayllo" (or ayllu), and some say it began being used intensivley in battle after the spanish arrival, since the thing trapped the horses in charge making them fall.
I think a more proper name fot this unit could be "Incan Ayllo warrior" or "Ayllo thrower" (notice i write "AYLLO" and not "AYLLU", ayllu was the characteristic familiy unit in the ancient andes, but in fact they sound just the same). good luck there!
PD: ill try to post soon an image of a Ayllo warrior
Last edited by Antarki; 11-22-2006 at 18:18.
Welcome into the mod !Unfortunately, I dont have the skills to manage textures (I neither know how to make textures =() but I have some good drawing abilities. I hope soon to place here some of my own concept art of incan (and chachapoya, chanca, huanca, Kolla (or aymara), chimu) warriors, with the explanation of the different parts of the suits that i draw (thus you know im not showing nonsenses or idealizations).
We will need that concept art as soon as possible...
Also, we are facing the issue of giving names to units in the native languages... with the Mapuche, Inca and Aymara we managed to finish them very well, but what about Chachapoyas native names for units, or Chimu names (Chimu languages are, unfortunately dead for about 50 years or so...), not to mention the more obscure Aguaruna....There is plenty of reading to do.... familly trees to make, etc.
About Chimu, a necesarry reading !!
http://www.indiana.edu/~arch/saa/mat...saa_mod08.html
Richyg13 .... your awesome work and dedication impress me !!
Hopefully, we will finish the mod in the spring...![]()
Tomorrow i am going to have books of history of my teacher from the school. I hope this can help.
Names, secret names
But never in my favour
But when all is said and done
It's you I love
CHIMU PERSONAL NAMES (leaders, generals)
Naymlap
Taycanamo
Y Ancenpinco
Pacatnamu
Minchancaman
Cium
Zolzdoni
Fempellec
Guacricaur
Nancenpinco
MichanVaman
Chumun Caur
Guamanchumo
Acocoyucj
Cajacimcim
Pita Zofi
Ninacola
Ninagintue
Fonda
Occhocalo
Xan Muchec
Ollop-copoc
Llapchiluli
Mascuy
Cuntipallec
Allascunti
Nofan-nech
Mulumuslan
Llamecoll
Lanipat-cum
Acunta
Fallenpisan
Eguempisan
Secfunpisan
Oxa
Pallesmassa
Possible leader title : Chimu Capac
(all that i managed to find so farr...)
There is a beatifull legend of Naymlap, it is on the net, we could insert elements of it into the mod (such as traits, ancilliaries related to it, etc..)
There is also the Oxaguaman chronicle written in the XVI century... i will search for it on the net.
P.S: in order to have historicall accuracy, there is a lot of rather obscure historicall information wich we must , more or less, read... but anyway, what you find out can turn out to be fascinating (at least from my point of view as a real life amateur ancient historian).
Last edited by Rex_Pelasgorum; 11-22-2006 at 22:36.
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Those Model are awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I think Caius posted a Diaguita or MApuche swarrior that where like a coyote and the other like a deer. Could you make those?
Edit: Will aztec fight the Inca in a Historic battle??
Could the officer have a cape??
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Last edited by Murfios; 11-22-2006 at 22:46.
Anything you want done just give/show me reference and I'll make, even if its a concept and not an actual historical reference.Those Model are awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I think Caius posted a Diaguita or MApuche swarrior that where like a coyote and the other like a deer. Could you make those?
Edit: Will aztec fight the Inca in a Historic battle??
Could the officer have a cape??
Capes are relativly easy to do, what kinda cape did you have in mind since none of AOM's research showed the Inca wearing capes.
2D & 3D Games Artist
- http://richyg13.deviantart.com
No, aztecs did never even knew that Inca did exist !Edit: Will aztec fight the Inca in a Historic battle??
Could the officer have a cape??
In the previous pages of this thread, i have posted a number of images of Chimu Warriors.... those are the ones wearing different things on their headsAnything you want done just give/show me reference and I'll make, even if its a concept and not an actual historical reference.
P.S: there might be a way to get the map heights... i shall speak with Caius when i will have specific informations![]()
Reference: Mapuche Two handed Clubman!!Originally Posted by richyg13
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Yes, that is awsome!! And I agree about the slingers.Originally Posted by richyg13
I didn't know that, but instead of Bola throwers or something like that we are using: Boleadora, Avestrucera, and Perdida (depending on the number of weights the Bolas(or Ayllo))Originally Posted by Antarki
@Murfios: Not the incans will not fight the aztecs in historical battles, but that is what custom battles are for!!
RIP Tosa, I can't believe you are gone, but we will never forget you
Ok, I have the sketch of the ayllo soldier, problem is I dont know how to upload the image here, ¿could you help me a little with that?, what do I have to do?
for instance, I have a Moche dictionary. Muchik or moche, the languaje of the north coast spoken by ancient moches was also sepaken by the chimu and other people of the place (we should believe that, since the spanish made up this dictionary and other muchik dictionaries to understand the people of the kingdom of chimu, by the time a province of the Inca but a very important and populated one). ill look there for some terms, there should be some interesting stuff there.
just tell me how to hang those images !! bye
-upload your image at www.imageshack.us
-copy and paste the text labeled "thumbnail 1" or "hotlink 1" into a reply
-your image will be displayed here.
2D & 3D Games Artist
- http://richyg13.deviantart.com
Using the tutorial of BDH, i managed to make a piece of Map_Heights.tga of Northern Chile... i`ll speak with Caius to see how is the progress, and what needs to be done for the map
Deffinetly we will need high resolution as we will have to represent high plateu regions... the altiplano...
Peasants can throw rocks?
Ok, Here goes the concept for an ayllo soldier:
[IMG][/IMG]
The numbers are as follow:
1. the suit is a plain yellowish uncu, no stripes, no decorations, since this is light unit and of extraction from the common people. there are no decorations.
notice the long hair, please remeber: NOBLEMEN USED SHORT HAIR; PEASANTS LONG HAIR. so captains, the inca and the Cuzco noblemen used very short hair. (nevertheless this doesnt aplly to all elites of the andes)
2. the shield is the common wooden one, wrapped in yellow leather with decorations in the front.
3. the sandals are of auquenid leather , brownish or orange with stripes.
4. the helmet or "chuku" is a standard inca helmet, they where made of wood or reinforced branches wrapped in wool. there are some of them in the museum here, they look more like skater helmets but with a woolish texture. almost every inca soldier whore chukus. (in a belic culture in wich clubs where the staple, how could yo not protect your head?)
5. well, for this unit this is just a simple stone club for when the ammo runs out.
6. well, the "boleadorea" or ayllo. this goes inside a..
7. ..."chuspa" or bag. every slinger had a chuspa with stones. is obviious that a unit armed with ayllos should have also had one to handle the ayllos wich are easy to transport in a bag.
Ok, I hope you can see the image. if not ill link it again. I´ve come upon some concerns about this kind of warrior.. dont think it could have existed as armed only with this wearpon...but ill tell you later about that. for now, hope this can be of use to you.
AHHH, for the peasants,...i was thinking if they could attack with slings in the begining, you know, with just a little amo and then armed with simple stone clubs. this is cause andean peasants at the time where since childhood trained in the sling not only for battle but to pest the vermins and nefarious birds form crops, and also foxes or even pumas when they appeared as a menace to the cattle
Do you think it would be wise to get ourselves a private forum now that we've started artwork? That way we can all catergorize our work and findings so i know what I need to do and what everyone else is doing.
@Antarki
I love the concept, should be great to work from!!
So everyone knows im working on the first inca officer. He has long hair, is this going to be a problem?? or will he do as a sergeant type officer?
2D & 3D Games Artist
- http://richyg13.deviantart.com
Officer Update
Render shows progress with texturing (very simple first layer) and start of weighting to the RTW skeleton.
This is almost ready to be entered into CAS format... im reasonably sure it will work fine. I dont have RTW installed right now due to lack of HD space, so someone will have to test it for me. I'll finish a sample texture to use in testing.
----
Also, those soldiers that Murfios has posted... can someone draw concepts for them since the detail is poor on that picture.
Last edited by richyg13; 11-24-2006 at 00:50.
2D & 3D Games Artist
- http://richyg13.deviantart.com
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