
Originally Posted by
fallen851
Well horses will charge into a line of spears, but I think this is a pretty good description.
One thing to remember is the intimidation factor. It is scary to have a line of horses charging at you at a gallop. Poor trained conscript infantry may run before the cavalry even hits. This is why I believe much of the cavalry in the game should have the "frightens_infantry" line added in the export_descr_units.txt. The intial charge value of the cavalry should also be very high.
Only determined infantry would stand and fight, and if they survived the fear factor and the initial charge, then the cavalry would be slaughtered. Thus cavalry would not have near the armor of infantry.
This system is the most realistic because it forces people to time their cavalry charges just right. Charge too soon and you don't break the enemy line, cavalry slaughtered. Charge at the right time and you'll break the morale of the enemy, and cause them to rout.
Cavalry would be great for mopping up archer/peltasts as well.
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