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  1. #1
    Cheeky Bastage Member Hobot's Avatar
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    Default Re: Options when defending a settlement

    That's a damned fine idea I think
    I'd like to add that surrendering should make your army retreat a fair distance in a random direction away from the enemy as a penalty for a hasty withdrawal. Basically same way as a navy losing a battle runs away for a good bit from the site of the engagement.
    It is very useful to be able to engage the enemy on your own defensive terms when they approach the city, rather than having to sally forth into their waiting arms. Defense is always at a huge advantage with the way Total War battle mechanics work, and this would even give the AI a big boost, since it would be way harder for you to trap a fairly good army with a force that is only good on defense. E.g. You approach and lay siege with an army that consisted mostly of slow spear type infantry and a mix of ranged units. A terrible army to attack with, but one that is great for defense, and if you lay siege with it, you can easily starve the enemy out or force them into a battle on your terms. An automatic sally forth option, would both be realistic and give the AI (and the player) good added strategic options. I definately hope CA thinks about adding this either now or in a future expansion.
    Every man dies, not every man really lives.

  2. #2
    Member Member SirGrotius's Avatar
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    Default Re: Options when defending a settlement

    Sounds reasonable to me, especially if you think you can take back the settlement in the not-too-distant future.
    "No Plan survives Contact with the Enemy."

  3. #3

    Default Re: Options when defending a settlement

    I would kill for those options, especially the ability to have a defensive battle first instead of just having to be sieged and then sally forth. It would definitely help keep the game from becoming Total Siege.

  4. #4
    Member Member hoom's Avatar
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    Default Re: Options when defending a settlement

    Yeah, that would be awesome!

    I love the defensive & offensive implications of this idea

    Too late for M2TW but could hope for the expansion...
    maybe those guys should be doing something more useful...

  5. #5
    Member Member Azog 150's Avatar
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    Default Re: Options when defending a settlement

    fingers crossed.

    I think this is an absolutly brillaint idea, realistic to. So yer, hopefully in the next expansion.

  6. #6
    Member Member Darth Nihilus's Avatar
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    Default Re: Options when defending a settlement

    Very good ideas. I always hated that you couldn't surrender.
    "All that is necessary for the triumph of evil is that good men do nothing." -Edmund Burke

  7. #7
    Member Member gunslinger's Avatar
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    Default Re: Options when defending a settlement

    I've never played RTW, but in MTW you always have the option to retreat to the nearest friendly province. I would never recommend it though, unless your king or some other unit that you just can't stand to have beseiged is there. If you can beat the invader, then beat him. If not, hole up in your castle until help arrives, thereby keeping the enemy from just attacking the next province down the line.
    'People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.'

    —George Orwell

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