AND there's an option to "attempt a night attack"! That's pretty cool.Originally Posted by Encaitar
I don't see any point in having an option to retreat before a siege though, since you already essentially have this option available to you when you see an enemy army approaching.
What might be good is an option to sack your own town before retreating, burning down infrastructure and so on to deprive the enemy of it. A sort of "scorched earth" policy. On the other hand, I don't really think you should ever be able to capture enemy military infrastructure anyway, it just doesn't doesn't make sense, so maybe all such buildings should be eliminated by the game automatically whenever a settlement changes hands.
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