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Thread: Options when defending a settlement

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  1. #1
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Options when defending a settlement

    there will be (a) free unit(s) of militia for every settlement/city/castle. So they won't be unguarded unless the A.I. is unable to handle it, which I doubt.
    Quote Originally Posted by Drone
    Someone has to watch over the wheat.
    Quote Originally Posted by TinCow
    We've made our walls sufficiently thick that we don't even hear the wet thuds of them bashing their brains against the outer wall and falling as lifeless corpses into our bottomless moat.

  2. #2
    Cheeky Bastage Member Hobot's Avatar
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    Default Re: Options when defending a settlement

    Well this is great news that they actually already have these features! Once again I'm more psyched than ever
    Every man dies, not every man really lives.

  3. #3
    Member Member spong's Avatar
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    Default Re: Options when defending a settlement

    I think there should be the options to negotiate as someone mentioned earlier. I understand it might overcomplicate things though but it would be nice to negotiate terms rather than just fight or flee. Having said that it sounds as though the options they have implemented are very nice - I hated having to manually sally out of a settlement.

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