TA - that was one of the possible landblocks we tested a short time ago (before the forum downtime), it certainly seems to have its benefits. The only downside I could think of is how the player is capable of crossing this border while the AI is reluctant to do so, though the same could be said of any other block. And there's nothing to stop the AI from being able to react to a player's presence in his land once they've crossed...
I didn't note whether agents crossed this border or not, though I can't see any reason why they couldn't/wouldn't.
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