Results 1 to 30 of 89

Thread: Landblocks

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Landblocks

    TA - that was one of the possible landblocks we tested a short time ago (before the forum downtime), it certainly seems to have its benefits. The only downside I could think of is how the player is capable of crossing this border while the AI is reluctant to do so, though the same could be said of any other block. And there's nothing to stop the AI from being able to react to a player's presence in his land once they've crossed...

    I didn't note whether agents crossed this border or not, though I can't see any reason why they couldn't/wouldn't.

  2. #2

    Default Re: Landblocks

    Well, I think our main focus is indeed to stop the AI from doing it. If players are foolhardy enough to do it, and want to be ahistorical, then let them. Hard to stop that. But if it will keep the AI from doing it (even just less frequently, though sometimes it might happen), then that's probably the biggest thing we are looking for. It's a nice side benefit that players can still do it if they start feeling antsy around that area.

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Landblocks

    I like the idea of the sahara territory being larger (maybe removing territories and using them elsewhere), unconquerable, and touching the Mediterranean southwest of Cyrene.

    A little aside concerning the sahara and its conquest: Did Carthage ever expand inland historically? Were they interested in anything without a port?
    Last edited by MarcusAureliusAntoninus; 09-28-2006 at 08:31.


  4. #4

    Exclamation Re: Landblocks

    PLEASE PLEASE PLEASE, don't put landblocks in 0.8! PLEASE!!!!!! Landblocks ruin gameplay by stopping factions from going to war with each other. If you don't want people to go across the Sahara as it would have been hard let them do so, but make it difficult to do so. Make sure that all generals that are in the Sahara get a trait which restricts movement and that goes when they leave it. Brilliant solution!

  5. #5
    Prodder of Stuff Member Musopticon?'s Avatar
    Join Date
    Jun 2006
    Location
    Finland, Kouvola
    Posts
    201

    Default Re: Landblocks

    Landblocks all the way. And please get rid of the million desert provinces. There's a wealth of places where those extra provinces could be used.

  6. #6
    Wandering Historian Member eadingas's Avatar
    Join Date
    Nov 2004
    Location
    Llanfairpwll- gwyngyll- gogerych- wyrndrobwll- llantysilio- gogogoch
    Posts
    4,714

    Default Re: Landblocks

    You must be playing wrong version of EB... There is only one desert province - Sahara (and one in Arabia). The rest are simply North African provinces. We might get rid of ONE of them. One day. That is the final word on that.
    I'm still not here

  7. #7
    Poll Smoker Senior Member CountArach's Avatar
    Join Date
    Aug 2006
    Location
    Sydney, Australia
    Posts
    9,029

    Default Re: Landblocks

    I'm all for using Landblocks. Perhaps the EB team should put it to a poll as to what the public wants?
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO