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  1. #1
    Senior Member Senior Member gaijinalways's Avatar
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    Default most enjoyable aspect of MTW

    I know I have seen some discussion in the past on what players enjoy about MTW, but I was just curious what most people find is the best;


    battles (if so what kind)

    managing the economy

    managing different types of buildings (which in turn can help with)

    building troops

    improving agents (spies, priests, emissaries)

    improving royalty (king, princes)

    improving your generals' traits

    making GA goals

    controlling your expansions and defending your borders through movement and balancing of troops in your territory

    playing historical battles/campaigns

    some other aspect not already mentioned


    I think for myself, the battles are the most fun . I like defending and attacking. I personally find attacking or defending with quite a bit less units than the AI more interesting (challenging, though if not impossible sometimes). Also of course, sometimes after tough invasions with few reinforcements (if any), handling AI attempts to retake provinces can be a real juggling act with units fighting almost down to the last man to eliminate as many AI units before other units come forward within the same battles.

    The battles are difficult to manage especially when the AI plays encircling attempts and does unusual (and smart) retreats into the forest, and also has units hidden that suddenly come into play.

    Managing the economy is a secondary pleasure, as I enjoy playing some other business simulations (as well as Civ). Sometimes it is tricky balancing buildings that increase your economy as well as improving aspects of the troops and agents you must build to defend those buildings and take other territories.

  2. #2
    ............... Member Scurvy's Avatar
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    Default Re: most enjoyable aspect of MTW

    multiplayer battles = by far the most enjoyable aspect

  3. #3
    zombologist Senior Member doc_bean's Avatar
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    Default Re: most enjoyable aspect of MTW

    I really like the overall campaign. I know it's just an enhanced version of Risk, but for some reason i really love it.

    Personally I think the battles can get a little frustrating/tedious because they usually involve multi stack armies clashing (sometimes several BIG fights per turn) that can take a long time, and when you've got your economy pimped up that don't always matter as much either.

    I do like the early fights, when you're about equal in strength to your opponents and when a few extra losses do count. I've also enjoyed some custom battles, although I miss a purpose when fighting them.
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    " Hammer of the East" Member King Kurt's Avatar
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    Default Re: most enjoyable aspect of MTW

    The best part of the game is that it goes on so long. It is not a flash bang - how quick can you move your mouse and press some keys kind of a game. It allows you to play - in my case - the same campaign over many months, slowly developing a strategy, reacting to events and dealing with surprises. Even the battles have the benefit of the pause button to enable you to admire what is happening and plan your next move. Finally - any game where you can get excommed by the Pope has to be the greatest ever - an unpredictable influence on your game, what other game has that???
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  5. #5
    Upstanding Member rvg's Avatar
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    Default Re: most enjoyable aspect of MTW

    Risky Attack offensive battles and Last Stand defensive battles. Preferably of epic proportions, where you have 2000+ men and are still vastly outnumbered by the enemy.
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  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: most enjoyable aspect of MTW

    Quote Originally Posted by King Kurt
    The best part of the game is that it goes on so long. It is not a flash bang - how quick can you move your mouse and press some keys kind of a game. It allows you to play - in my case - the same campaign over many months, slowly developing a strategy, reacting to events and dealing with surprises. Even the battles have the benefit of the pause button to enable you to admire what is happening and plan your next move. Finally - any game where you can get excommed by the Pope has to be the greatest ever - an unpredictable influence on your game, what other game has that???
    That sums up a lot of it for me as well. I like how religion has such a big influence on the campaigns; from excommunications, Inquisitions, & heresy trials, to Jihads & Crusades. I like that all factions can win the game, but that they provide varying levels of difficulty to challenge the player. I also absolutely love--along with many others here--Glorious Achievements mode. What a truly brilliant concept!

    Of course the battles are definitely fun as well. However, I confess they've almost become a secondary feature for me; so much fun do I have in the campaign part of the game.
    "MTW is not a game, it's a way of life." -- drone

  7. #7
    Hammer of the Scots. Member r johnson's Avatar
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    Default Re: most enjoyable aspect of MTW

    Quote Originally Posted by Scurvy
    multiplayer battles = by far the most enjoyable aspect
    Yes but i've never fought a multi battle but i'd love too. Two+ brains rather than a brain and an AI. But until that day i'd have to say battles, when i'm out number and have to use all my cunning it's alot of fun.
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    Man behind the screen Member Empirate's Avatar
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    Default Re: most enjoyable aspect of MTW

    Also, those tight moments in the campaign game are great, when you're all of a sudden attacked by a rather powerful nation you hadn't reckoned with, all your trade is disrupted and loyalty in the far-away provinces goes down because they have fleets everywhere. And all you can do is hold on teeth and nails, until a few turns later you can breather easier after winning a major battle that bound up a lot of their resources. You actually killed their king! They go into civil war, that settles it...
    Then all of a sudden, you have just overstretched your armies a tiny bit too much to gobble up the now-rebel lands, and they get a loyalist revolt, rebels join them and are all turned loyal again! All of a sudden the war isn't over, not by a long shot, and you have to defeat them all over. Scrambling to hold everything together, you send one army against their richest, most well-defended province, cross your fingers and hope for luck... You win!
    Then the Pope tells you to stop it, roll over and die, and you know your troubles have only begun.

    This is the kind of game that makes my day, and I have never experienced anything like it. Not even in R:TW... "even"? Last of all in R:TW!
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  9. #9
    Member Member Alexios's Avatar
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    Default Re: most enjoyable aspect of MTW

    The part I used to enjoy the most was being the defender during a huge battle when there is over 2 and a half stacks or so per side, and I have a lot of spear units mixed with missile units (I just love watching the AI get decimated by arrow fire ).

    But now I've discovered I like being the attacker more then the defender. I like the strategy of maneuvering my army around and in behind the enemy, planting them firmly in between their mainline and reinforcements. Then I just slowly kill off the mainline while depriving them of fresh units. Once while using this strategy against the Italians, my army got caught up in a huge crossfire. I thought I was cooked, but was able to beat back their reinforcements while holding off their main force. I breathed a heavy sigh of relief when the AI started bring in mixed crap (peasants, UM, etc.) as reinforcements.

    I think the thing I have a hard time with sometimes, however, is the length of the game and how much of your free time it will use up without you ever really realizing it. For example, I have been on the same campaign now for about five months or so. I don't have a lot of time to commit, so I end up playing only once per week for about 4 to 5 hours (usually on a Saturday morning while my wife is still sleeping ). And during the latter stages of the campaign, I'm finding one turn (1 year) can take as long as 3 hours! And I sometimes find myself almost dreading it when, after spending about an hour or so moving my forces around and planning out my attacks, the AI moves a large force into one of my other provinces and I end up having to play out the battle (because I just don't trust that sneaky AI on auto-pilot!).

    But I guess that's just part of what make this game so unique and so challenging--its long and its unpredictable.
    Last edited by Alexios; 10-01-2006 at 19:41.
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  10. #10
    Senior Member Senior Member gaijinalways's Avatar
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    Default Re: most enjoyable aspect of MTW

    True, at some stage MTW's micromanagement becomes tedious, though it is part of the game. Sometimes when your empire is unsteady, it takes a lot of juggling to defend your borders and keep all your provinces from revolting.

    But, sometimes when you get attacked and are able to pull off a tough defense with minimal troops, it's awesome!

  11. #11

    Default Re: most enjoyable aspect of MTW

    battles (if so what kind)

    Any battles that require some thought or strategy which is why I prefer defensive. Though even my attacks are defensive, which is one of the reasons why I can't get on with RTW (He who rushes wins). If a battle turns into a messy slugfest with alot of casualties, I begin to lose interest very fast. I see these battles as a slur on my entire campaign, and they often cause me to abandon it.

    improving agents (spies, priests, emissaries)

    Training high valour spies and assassins from scratch can be satisfying and disappointing but always interesting. Training Inquisitors is not.

    improving royalty (king, princes)

    This can be a real challenge, especially for factions such as the Turks who start off with pretty hopeless royalty, and go downhill from there. It can be very satisfying to turn this situation around and end up with some superb royalty and generals.

    controlling your expansions and defending your borders through movement and balancing of troops in your territory

    Slow, defensive expansion, with occasional bursts of invasion, is the best part of this game. It's almost like a game of chess at times. The AI is not exactly clever but sometimes even they can cause your plans to come undone if they happen to invade when your armies are overstretched or snatch away a province that was an integral part of your expansion plans. If my faction has a civil war, I love it. An opportunity to reunify the kingdom, it breaks the stalemate and I may get a whole new royalty as well, with which to replace all of the inbred, perverted gluttons and cowards. This happened historically, so it feels right and works well.
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  12. #12
    Minion of Zoltan Member Roark's Avatar
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    Default Re: most enjoyable aspect of MTW

    1. What rvg said - Epic battles in tight circumstances.
    2. Defending siege assaults!!!
    3. Watching the rich and complex tapestry of each game unfold (which, of course, DOESN'T occur in those games where everyone is inexplicably peaceful).

  13. #13
    Wandering Fool Senior Member bamff's Avatar
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    Default Re: most enjoyable aspect of MTW

    Yeah, the battles can be rewarding - especially those where you go in massively outnumbered but somehow still carry the day...but for mine it is the making and breaking of alliances, the working on improving the loyalty and ability of one's own troops (yes I mean building armies of goldies), the building of empires and trade routes....

    Roark makes a valid point - a great part of the attraction of this game is that all AI factions are not inexplicably peaceful, but I would add that neither are they all populated by berserkers determined to attack anything not of their own ilk as is in some other games.

    Oh...and I have to add that I do love sending out my assassins and spies!

  14. #14
    Man behind the screen Member Empirate's Avatar
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    Default Re: most enjoyable aspect of MTW

    The single most rewarding feature for me has been and still is the PAUSE button. Real-time battles? Oooo-kay... Pausable anytime, with commands given in paused mode? BEST IDEA EVER!
    I just hate the kind of game that has "strategy" printed on the box, but feels like an action-game to me whenever I try to play it. Warcraft and the like do have their merits, but it's really way out there to call them strategy games. You could as well call tennis a strategy game! Turn-based strategy, OTOH, never seem to convey this sense of "in the middle of all the action" that a battle in M:TW brings across.

    I also love the fact that battles are as much about positioning, timing and a general feel of "this is gonna work" as about building the most powerful units available. It's not only the stone-paper-scissors logic that drives all, it's more in the details of troops deployment and terrain usage that I'm engorged.

    A final commendation goes to the blending of strategy and tactics on two distinct, yet mutually depending levels of play! I just love to build just the right army for a specific task (taking a heavily defended bridge; holding a desert province; fighting lots of knights...), then having to command this very army and seeing it all come together: "Yes, it was a good idea to bring lots of missile troops, but I could have used a little more anti-cav infantry... should have built that spearmaker instead of the farms a few turns back then."

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  15. #15
    Senior Member Senior Member gaijinalways's Avatar
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    Default Re: most enjoyable aspect of MTW

    I like the interplay of the different units too, especially on different types of terrain. It's always interesting to see how the same battles with the same units turn out differently at times depending on the where you put units and the timing of when you throw units into the fray.

    In defense of Warcraft, it does have some strategy as often within various modules (or quests) you have to decide the best way to approach your goal, and there is usually more than one way to win. The drawback of Warcraft is that the continuity from one quest to the next isn't there, something that does make MTW more enjoyable

  16. #16
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: most enjoyable aspect of MTW

    Quote Originally Posted by Empirate
    I also love the fact that battles are as much about positioning, timing and a general feel of "this is gonna work" as about building the most powerful units available. It's not only the stone-paper-scissors logic that drives all, it's more in the details of troops deployment and terrain usage that I'm engorged.
    This has got to be my single favorite thing about the game, and something I've found very rare in strategy games I've played (once I hear feedback from other players, this will pretty much be the determining factor in whether I buy the M2TW).

    I also love that it feels like I'm playing a combination of chess and risk, two of my favorite board games. I feel like I'm in a chess game more on the battle maps, though there are elements in the campaign game, but the campaign is mostly risk for me. I'd long dreamed of a Risk game set entirely in Europe, and in the Middle Ages rather than Napoleonic times, with the map divided into kingdoms instead of continents and historic regions rather than territories, and even thought of making such a map myself to play on. In my wilder fantasies I envisioned a way to play out the battles tactically instead of relying on dice. When I stumbled upon the demo for MTW, it was as though someone had delved into my innermost desires and made them fact. There was a sense of wonder, awe, enlightenment, and almost a few tears of joy.



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  17. #17
    Senior Member Senior Member Jxrc's Avatar
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    Default Re: most enjoyable aspect of MTW

    Most enjoyable aspects of MTW ?

    - the first 150/200 years of the game before you become the only real superpower;
    - battles that I have never planned to fight (ending up with an army of infantry against a horde of HA and not a tree around - repelling an invasion with whaterver crap units I have manage to scrap);
    - the stress when you know that any faction could attack you, easily beat you and trigger all other factions to do the same (yep, you've guess right, I play the HRE quite a lot ...)
    - butchering Heavy Cavalry with halbardiers in the woods (makes me feel good about myself ... how very sad ... );
    - defeating a horde of peasants, spearmen and slav warrior with a few men-at-arms

    Less enjoyable aspects ?

    - arquebusiers shootings two hours and killing one man ...
    - allies refusing in 99.9% of the cases to agree to a royal wedding and give you their princess ....
    - Byzantines in the early period (too strong for the other AI factions)
    - AI generals that would just not die ....
    - 4 hours battles against the Horde in Khazar ...
    - Almohad Urban Militia eating my spearmen alive ...
    - the way the AI uses its Jinettes when faced with archers killing one spearman while being decimated by arrows and bolts ...
    - the last AI ship that cannot be sinked and blocks my trade routes ...

  18. #18
    Senior Member Senior Member gaijinalways's Avatar
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    Default Re: most enjoyable aspect of MTW

    This sounds like another thread titled "MTW; what drives you crazy?"

  19. #19

    Default Re: most enjoyable aspect of MTW

    I love the early part of the game. When you don't know what is going to happen and in every battle you have to conserve troops because you don't have the money to build new ones. Also battles between very comparable armies, when the ground you chose decides the battle. Those battles where your in a half circle on a hilltop, entire line is engaged, archers are out of ammo, your reserves have been used to plug holes and stop flank attacks, your men are wavering, and as a last resort you throw your general into the thickest fighting just to hold your line. Then where your general hits the enemy line breaks like a wave and you chase them off the field. Makes me smile just thinking about it.

  20. #20
    imaginary Member Weebeast's Avatar
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    Default Re: most enjoyable aspect of MTW

    Well I like the fact that I get to play a strategic game with a super cool real-time battle.

  21. #21
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: most enjoyable aspect of MTW

    Probably keeping track of your Royal Dynasties, along with what others have mentioned. A truly superb game.

  22. #22
    The Dragon Member Mystic's Avatar
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    Default Re: most enjoyable aspect of MTW

    I like the overall struggle for power and the strategy it takes to be successful

  23. #23
    Professional Cynic Member Innocentius's Avatar
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    Default Re: most enjoyable aspect of MTW

    The diplomacy part. By far.

    Bribe those, cause rebellion and bribe the rebels etc. And also the careful choice on whom to attack. After the first successful years of fighting rebels, I tend to end up with a rather big kingdom, squeezed in between even bigger kingdoms (this depends on which faction you're playing as of course), and then you have to just wait and hope that this country will attack that country. Then you can make som profit from the war of others.

    Second would be custom battles with plenty of gunpowder. I hope next TW takes place in the 17th and 18th century.
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  24. #24

    Default Re: most enjoyable aspect of MTW

    I love the small factions, theres nothing like being surrounded by superpowers and then bending said powers to your will! Civil War, Assasination and Alliances are the best tools out there! Nothing beats coming from 1-2 provinces at the start of a campaign to the biggest power in Europe at the end!

  25. #25

    Default Re: most enjoyable aspect of MTW

    I can't really settle on one thing - I like different bits of different bits...

    Medium battles (as in up to 16-20ish units in my army) are good, as there are enough units to do different things with but it doesn't take all day! Being married I just don't have time for 5000-a-side affairs!
    Not that I'm very good at battles - my tactics tend to be fairly rudimentary...
    Defending sieges is fun - I love sticking a unit of spears or somesuch in the gateway of my last wall and watching unit after unit of attackers get cut to pieces!

    All the economy/ management stuff is brilliant, even if (again) I don't feel I've got the hang of all the subtleties yet. Getting a new, shiny unit becoming available for the first time is very satisfying, or seeing a new type of building suddenly become available.

    But probably the best thing about being new to the game is knowing that there is a whole bunch of stuff still to try - I'm rubbish at diplomacy, I've only not played a GA campaign yet and one day I may get very daring and try to work out what a 'mod' is, and how I install one!

  26. #26
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: most enjoyable aspect of MTW

    Civil wars, and having to avoid them

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