Quote Originally Posted by Little Legioner
Personaly, i dislike this mission's. Pope, Nobles, Guilds... There are too many sides that demanding something from you. I guess it'll kill free gameplay in campaign if we approach the subject at long term.

Just an example: You decided to capture a strategically important rebel settlement named A. You prepare your troops march upon the city but whoops Nobles demand from you to capture lesser important city B. Your strategy can easily disturb by them. So, besides the Pope why should we deal with everybodies "i want this, i want that" tasks.

I know this issue from Rome. You go to north with Julii against Gaul but Senate wants go somewhere else. Just boring...
Not boring at all, but rather a reflection on the balancing act a medieval king had to perform to keep his throne. Merchants, nobles and the church all want their own way, and they're rarely the same....might force the player to make tough choices - which I like. Very few games ever put the player in a situation where he has to choose, and none of the options are very palatable. Planescape: Torment was one