I don't know if anything will happen with Myrddraal's CA-questions thread, but I had asked specifically in that thread about RPG content in future TW engines.
This is an alive-and-growing debate in design communities. I see Penny's (and others') work on missions as a step along that path that will very likely lead to that oft wished-for feature of jumping into a general's boots in the battle engine. Dark Age of Camelot fans talk endlessly about the chaos of "large" battlefields there -- imagine the first-person chaos with fifteen thousand soldiers instead of fifty!
Bookmarks