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  1. #1

    Default Re: Distance to Capital

    Ya i think they should bring back the 'distance to faction leader' penalty from medieval1 and get rid of the capital penalty. Not only would this be more realistic, but it wouldn't mean factions like the turks would get totally messed up if they chose to colonize the new world. (of course there's the solution of moving your capital to a more centralized region, but i like to have a historically accurate capital).
    Last edited by econ21; 09-29-2006 at 01:28.

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  2. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Distance to Capital

    Quote Originally Posted by CaesarAgustus
    but it wouldn't mean factions like the turks would get totally messed up if they chose to colonize the new world. (of course there's the solution of moving your capital to a more centralized region, but i like to have a historically accurate capital).
    I love a game where people can use "turks would get totally messed up if they chose to colonize the new world" and "historically accurate" in the same sentence...
    Last edited by econ21; 09-29-2006 at 01:29.

  3. #3
    Darkside Medic Senior Member rory_20_uk's Avatar
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    Default Re: Distance to Capital

    When all generals can rebel it means that a turn by turn micro-management of generals becomes neccecary with unhappy ones either bieng shuttled back to the king, or bieng sent on suicide charges / birng placed with all the other traitors in some pit of a province to limit damage.

    Possibly accurate, but hardly the most fun aspect of the game to focus on.

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  4. #4
    Member Member Polemists's Avatar
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    Default Re: Distance to Capital

    I agree on this. Historically accurate or not this made the game a nightmare after you had like 20 provinces. Not even have way through your conquest, and your cities for no explicable reason other then being far away start all having red faces.


    Even that might have been acceptable but there was no way to curtail this. While it might exsist in Medieval Total War 2, I am going to hope corruption simply means I lose a certain amount of cash in various cities. Rather then having to execute entire cities every three turns. I mean honestly, far away or not how can the same group of 400 people be that stupid every 2 years?

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