i hated the squalor most in RTW, the problem was that certain eastern and barbarian factions were unable to control squalor because they didn't have sewer buildings and what-not.
i hated the squalor most in RTW, the problem was that certain eastern and barbarian factions were unable to control squalor because they didn't have sewer buildings and what-not.
Simply adding population migration would not only alleviate this problem but also add a touch of realism.
factoring in population in the region as opposed to merely the capital would also help.
Sadly not. But I did read that the types of grass on the tactical maps have been redone - obviously a FAR better use of time![]()
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An enemy that wishes to die for their country is the best sort to face - you both have the same aim in mind.
Science flies you to the moon, religion flies you into buildings.
"If you can't trust the local kleptocrat whom you installed by force and prop up with billions of annual dollars, who can you trust?" Lemur
If you're not a liberal when you're 25, you have no heart. If you're not a conservative by the time you're 35, you have no brain.
The best argument against democracy is a five minute talk with the average voter. Winston Churchill
Ha you thought squalor was bad before,
This time we have the BLACK DEATH, as a event. Yay for plague event of doom![]()
DistanceToCapital appears to be capped at 80%. The only time I've had any trouble with it was in my Spanish game where I took antioch (36k inhabitants, 100% islamic) while my capital was in Leon. That one needed an extermination.
Actually, the black death reduces squalor.Originally Posted by Polemists
Yes it does.
No, that doesn't make any sense, but it is true.
Really!
Fewer people means less squalor, even if those fewer people are living in an open, plague-infested graveyard. It's all about living space, apparently. Everything else is secondary to the medieval commoner.
"Experts eliminate the simpler mistakes, in favor of more complex ones, thereby achieving a higher degree of stupidity"
-attr. unknown
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