First off, apologies if this has been dealt with in the past.
Alterations that I thought would be helpful:
- Increase Diplomant movement
- Diplomats (and spies / assassins) can move between ports without using warships
- Family members are capable of parley with cities and armies
- Permanent access to the diplomatic screen with allies - they have a diplomat present in your capital
Diplomats IMO should be there for long distance diplomacy and sorting out more complicated agreements. Two nations that are right next to each other should be able to communicate, and I feel that this would / could give rise to further depth to the diplomatic side to the game.
For example, if a city was under siege, bieng able to request that the city capitulates with the promise that no massacare would take place. If the promise is broken, the faction would be viewed as untrustworthy.
There could be further options such as paying off the army, or out and out bribing it. I feel that not having these options merely as a diplomat is not there is unfortunate.
Family members could have more options than captains, and in general I feel that this would allow a far more fluid dimplomatic situation. Currently I find that it's easier to exterminate a foe or remain at war than go to all the trouble of getting a diplomat over the vast distance to make peace.
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