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Thread: Province's ability to produce certain units just disappears!?

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  1. #1

    Default Province's ability to produce certain units just disappears!?

    Anyone encounter this error in MTW?
    I have a province for example that can (or should be able to) produce pavisse crossbow men:
    - it has a bowyers guild
    - it has produced pavisse crossbowmen before
    - it has never been attacked
    - I haven't manually destroyed any buildings
    The same thing happened in another province with caravels and strangely although caravels no longer appear in that province's unit menu, the caravels I already placed in the work queue at least appear there. Doesn't make any sense.

    I have installed patch 1.1

    Any thoughts, I was enjoying the game until now.

  2. #2
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: Province's ability to produce certain units just disappears!?

    Maybe try installing a more up to date patch? I've never had that happen to me before.
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    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Province's ability to produce certain units just disappears!?

    Very strange! Never seen it myself -- have you tried reloading a saved game and replaying the period when it happened? Do the building description info parchments still show the units you can't train when you do a right-click on the building?

    It might be possible that your unitprod file has got corrupted somehow. Does the problem show in EVERY province with these training facilities or just some of them?

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  4. #4

    Default Re: Province's ability to produce certain units just disappears!?

    Well, tonight I'll try reloading a saved game prior to the bug appearing and see what happens. I hope that's not my only option 'cause I just put down a Crusade and the Pope-inator with it. Hate to do that all over again. The building description info parchements don't mention anything about the units that I should be able to train. The problem seems to have taken hold randomnly. Meaning it hasn't happened in every province, just some - provinces that I know haven't been attacked or lost their facilities somehow. I can actually still SEE the facilities. But when the error does occur in a province, then the condition stays for subsequent turns, it never goes away. I hope I don't have to bite the bullet by destroying the facilities and rebuilding them.
    Question: I though that ver 1.1 was the most up to date patch. Is there another? If there is, anybody got a weblink to it? 1.1 was all I noticed on TW's sight.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Province's ability to produce certain units just disappears!?

    1.1 is the most up-to-date patch for plain Medieval. If you have VI installed, you should use 2.01.
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  6. #6

    Default Re: Province's ability to produce certain units just disappears!?

    Well, installing VI isn't an option since it gives a message that it will be incompatible with previous MTW saves. There is no other patch for MTW besides 1.1. Removing the patch by reinstalling MTW doesn't work because it crashes once I attempt to load the saved games. Reinstalling 1.1 brings me right back where I started. I have no earlier saved game files that don't include this error. I even destroyed the bowers guild then rebuilt the bowyer and bowyer workshop. By the time the workshop was complete I should have the ability to make at least crossbows, but they don't appear in the menu.

    One theory I got is that the game may now be enforcing some sort of invention timeline. I installed 1.1 midway through my campaign. Perhaps 1.1 wont let me build units that in history may not have been invented yet? The year is 1181. Maybe Pavisse Crossbows and Caravels weren't available then. But then why even allow me to build those facilities? I don't know, I'm guessing. I didn't see any mention of such a timeline in the patch's readme file.

    This really sucks.

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