Yeah but that sort of gamespeed change just speeds up everything across the board. If they had a mode that was actually slower than x1, that would mean units would be moving, firing and attacking in slow motion. Is that a viable solution for the speed problem? Doesn't sound like much of one to me.Originally Posted by Puzz3D
Technically you may be correct, but experientially, I found little difference between the RTW demo and the game when it was first released. So the demo certainly gave me an adequate sample of what the game itself would be like.Originally Posted by Puzz3D
Multiplayer is obviously a different kettle of fish, but you MP guys soon found the battles to be too fast just as the SP crowd did. So it's not as though you are going to learn nothing from the demo. Indeed I suspect you'll be just as keen to get hold of your copy of the demo as the rest of us Puzz![]()
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